U3D
From Just Solve the File Format Problem
(Difference between revisions)
m (Added magic) |
(Added categories) |
||
| Line 11: | Line 11: | ||
U3D files start with bytes {{magic|55 33 44}}, or "{{magic|U3D}}" in [[ASCII]]. | U3D files start with bytes {{magic|55 33 44}}, or "{{magic|U3D}}" in [[ASCII]]. | ||
| − | |||
== Specs == | == Specs == | ||
| Line 23: | Line 22: | ||
* [[Wikipedia:Universal 3D|Wikipedia article]] | * [[Wikipedia:Universal 3D|Wikipedia article]] | ||
* [https://sourceforge.net/projects/u3d/ Sourceforge page] | * [https://sourceforge.net/projects/u3d/ Sourceforge page] | ||
| + | |||
| + | [[Category:Adobe]] | ||
| + | [[Category:Hewlett-Packard]] | ||
| + | [[Category:Intel]] | ||
Revision as of 17:36, 15 March 2020
U3D (Universal 3D) is a standardized format for storing compressed 3D graphical data. It was developed by a consortium of companies including Intel, Adobe, and Boeing, and issued as an ECMA standard (ECMA-363). It is supported for embedding in PDF files.
Identification
U3D files start with bytes 55 33 44, or "U3D" in ASCII.