TIM (PlayStation graphics)
From Just Solve the File Format Problem
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It supports 4- and 8-bit paletted images, and 15- and 24-bit full color images. | It supports 4- and 8-bit paletted images, and 15- and 24-bit full color images. | ||
+ | |||
+ | See also [[TIM2]]. | ||
== Identification == | == Identification == | ||
− | Files begin with (hex) bytes | + | Files begin with (hex) bytes {{magic|10 00 00 00}}. |
== Software == | == Software == | ||
Line 20: | Line 22: | ||
== Sample files == | == Sample files == | ||
− | * | + | * {{CdTextfilesURL|cdaction/cdaction20a/HORR/USA/}} {DATA,EFFSPR,ITEM_M2}/*.TIM |
− | * | + | * {{CdTextfilesURL|pcgamesexe/pcge199902/RE2/COMMON/DATU/}} |
− | * | + | * {{CdTextfilesURL|pcgamesexe/pcge199902/RE2/PL0/EMD0/}} |
== Resources == | == Resources == |
Revision as of 17:31, 15 May 2019
TIM, or PSX TIM, is an uncompressed raster image file format associated with the Sony PlayStation family of video game consoles.
It supports 4- and 8-bit paletted images, and 15- and 24-bit full color images.
See also TIM2.
Contents |
Identification
Files begin with (hex) bytes 10 00 00 00
.
Software
Sample files
- http://cd.textfiles.com/cdaction/cdaction20a/HORR/USA/ {DATA,EFFSPR,ITEM_M2}/*.TIM
- http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/COMMON/DATU/
- http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/PL0/EMD0/