BSP
From Just Solve the File Format Problem
(Difference between revisions)
(MIME types) |
(Category:Valve) |
||
Line 18: | Line 18: | ||
* [https://quakewiki.org/wiki/Quake_file_formats Quake file formats] | * [https://quakewiki.org/wiki/Quake_file_formats Quake file formats] | ||
− | |||
[[Category:Graphics]] | [[Category:Graphics]] | ||
+ | [[Category:id Software]] | ||
+ | [[Category:Valve]] |
Revision as of 14:04, 14 August 2016
BSP is a game map format used in the Quake series and some other computer games, using binary space partitioning to define the edges of objects.
Format descriptions
- Quake 1/id Tech 1 BSP file format
- Quake 2/id Tech 2 BSP file format
- Quake 3/id Tech 3 BSP file format
- Source Engine BSP file format
- Unofficial BSP v30 file spec