Electronic Arts INF
From Just Solve the File Format Problem
				
								
				(Difference between revisions)
				
																
				
				
								
				| Line 2: | Line 2: | ||
|formattype=electronic  | |formattype=electronic  | ||
|subcat=configuration preferences  | |subcat=configuration preferences  | ||
| − | |extensions={{ext|  | + | |extensions={{ext|inf}}  | 
|released=1989  | |released=1989  | ||
}}  | }}  | ||
Revision as of 19:31, 2 February 2015
Electronic Arts INF files are used by the Electronic Arts game Cartooners (1988).
Contents | 
Identification
The files are always called Cartoons.inf and are 0x06EC bytes long.
Format
Inf File Information
Endianness: big.
Extenstion: *.inf
Software: Cartooners 1988/1989 - by: Electronic Arts & IDTA
Inf File Layout
Begin Structure: Preferences. 0x00 WORD "Buttons stay down." preference: (0x00 = off, 0x01 = on.)
0x02 WORD "Add ... adds to movie." preference: (0x00 = off, 0x01 = on.)
0x04 WORD "Play from first frame." preference: (0x00 = off, 0x01 = on.)
0x06 WORD "Music off." preference: (0x00 = off, 0x01 = on.)
End Structure
Begin Structure: 0x0C .mov file entries.
0x00 0x93 BYTES The full path to a .mov file with trailing nulls.
End Structure
See also
- Cartooners actor file (actor format used in Cartooners)
 
- Electronic Arts MUS (music format used in Cartooners)