3D and CAD/CAM Models
From Just Solve the File Format Problem
(Difference between revisions)
(Created page with "== 3D Modeling == 3DMF - QuickDraw 3D Metafile (.3dmf) 3DM - OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm) 3DS - Legacy 3D Studio Model (.3ds) [[AC]...") |
|||
Line 1: | Line 1: | ||
== 3D Modeling == | == 3D Modeling == | ||
− | [[3DMF]] - QuickDraw 3D Metafile (.3dmf) | + | * [[3DMF]] - QuickDraw 3D Metafile (.3dmf) |
− | [[3DM]] - OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm) | + | * [[3DM]] - OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm) |
− | [[3DS]] - Legacy 3D Studio Model (.3ds) | + | * [[3DS]] - Legacy 3D Studio Model (.3ds) |
− | [[AC]] - AC3D Model (.ac) | + | * [[AC]] - AC3D Model (.ac) |
− | [[AMF]] - Additive Manufacturing File Format | + | * [[AMF]] - Additive Manufacturing File Format |
− | [[AN8]] - Anim8or Model (.an8) | + | * [[AN8]] - Anim8or Model (.an8) |
− | [[AOI]] - Art of Illusion Model (.aoi) | + | * [[AOI]] - Art of Illusion Model (.aoi) |
− | [[B3D]] - Blitz3D Model (.b3d) | + | * [[B3D]] - Blitz3D Model (.b3d) |
− | [[BLEND]] - Blender (.blend) | + | * [[BLEND]] - Blender (.blend) |
− | [[BLOCK]] - Blender encrypted blend files (.block) | + | * [[BLOCK]] - Blender encrypted blend files (.block) |
− | [[C4D]] - Cinema 4D (.c4d) | + | * [[C4D]] - Cinema 4D (.c4d) |
− | [[Cal3D]] - Cal3D (.cal3d) | + | * [[Cal3D]] - Cal3D (.cal3d) |
− | [[CCP4]] - X-ray crystallography voxels (electron density) | + | * [[CCP4]] - X-ray crystallography voxels (electron density) |
− | [[CFL]] - Compressed File Library (.cfl) | + | * [[CFL]] - Compressed File Library (.cfl) |
− | [[COB]] - Caligari Object (.cob) | + | * [[COB]] - Caligari Object (.cob) |
− | [[CORE3D]] - Coreona 3D Coreona 3D Virtual File(.core3d) | + | * [[CORE3D]] - Coreona 3D Coreona 3D Virtual File(.core3d) |
− | [[CTM]] - OpenCTM (.ctm) | + | * [[CTM]] - OpenCTM (.ctm) |
− | [[DAE]] - COLLADA (.dae) | + | * [[DAE]] - COLLADA (.dae) |
− | [[DFF]] - RenderWare binary stream, commonly used by Grand Theft Auto III-era games as well as other RenderWare titles | + | * [[DFF]] - RenderWare binary stream, commonly used by Grand Theft Auto III-era games as well as other RenderWare titles |
− | [[DPM]] - deepMesh (.dpm) | + | * [[DPM]] - deepMesh (.dpm) |
− | [[DTS]] - Torque Game Engine (.dts) | + | * [[DTS]] - Torque Game Engine (.dts) |
− | [[EGG]] - Panda3D Engine | + | * [[EGG]] - Panda3D Engine |
− | [[FACT]] - Electric Image (.fac) | + | * [[FACT]] - Electric Image (.fac) |
− | [[FBX]] - Autodesk FBX (.fbx) | + | * [[FBX]] - Autodesk FBX (.fbx) |
− | [[G]] - BRL-CAD geometry (.g) | + | * [[G]] - BRL-CAD geometry (.g) |
− | [[GLM]] - Ghoul Mesh (.glm) | + | * [[GLM]] - Ghoul Mesh (.glm) |
− | [[JAS]] - Cheetah 3D file (.jas) | + | * [[JAS]] - Cheetah 3D file (.jas) |
− | [[LWO]] - Lightwave Object (.lwo) | + | * [[LWO]] - Lightwave Object (.lwo) |
− | [[LWS]] - Lightwave Scene (.lws) | + | * [[LWS]] - Lightwave Scene (.lws) |
− | [[LXO]] - Luxology Modo (software) file (.lxo) | + | * [[LXO]] - Luxology Modo (software) file (.lxo) |
− | [[MA]] - Autodesk Maya ASCII File (.ma) | + | * [[MA]] - Autodesk Maya ASCII File (.ma) |
− | [[MAX]] - Autodesk 3D Studio Max file (.max) | + | * [[MAX]] - Autodesk 3D Studio Max file (.max) |
− | [[MB]] - Autodesk Maya Binary File (.mb) | + | * [[MB]] - Autodesk Maya Binary File (.mb) |
− | [[MD2]] - Quake 2 model format (.md2) | + | * [[MD2]] - Quake 2 model format (.md2) |
− | [[MD3]] - Quake 3 model format (.md3) | + | * [[MD3]] - Quake 3 model format (.md3) |
− | [[MDX]] - Blizzard Entertainment's own model format (.mdx) | + | * [[MDX]] - Blizzard Entertainment's own model format (.mdx) |
− | [[MESH]] - New York University(.m) | + | * [[MESH]] - New York University(.m) |
− | [[MESH]] - Meshwork Model (.mesh) | + | * [[MESH]] - Meshwork Model (.mesh) |
− | [[MM3D]] - Misfit Model 3d (.mm3d) | + | * [[MM3D]] - Misfit Model 3d (.mm3d) |
− | [[MPO]] - Multi-Picture [[Object]] - This JPEG standard is used for 3d images, as with the Nintendo 3DS | + | * [[MPO]] - Multi-Picture [[Object]] - This JPEG standard is used for 3d images, as with the Nintendo 3DS |
− | [[MRC]] - voxels in cryo-electron microscopy | + | * [[MRC]] - voxels in cryo-electron microscopy |
− | [[NIF]] - Gamebryo NetImmerse File (.nif) | + | * [[NIF]] - Gamebryo NetImmerse File (.nif) |
− | [[OBJ]] - Wavefront .obj file (.obj) | + | * [[OBJ]] - Wavefront .obj file (.obj) |
− | [[OFF]] - OFF Object file format (.off) | + | * [[OFF]] - OFF Object file format (.off) |
− | [[PRC]] - Adobe PRC (embedded in PDF files) | + | * [[PRC]] - Adobe PRC (embedded in PDF files) |
− | [[POV]] - POV-Ray document (.pov) | + | * [[POV]] - POV-Ray document (.pov) |
− | [[RWX]] - RenderWare Object (.rwx) | + | * [[RWX]] - RenderWare Object (.rwx) |
− | [[SIA]] - Nevercenter Silo Object (.sia) | + | * [[SIA]] - Nevercenter Silo Object (.sia) |
− | [[SIB]] - Nevercenter Silo Object (.sib) | + | * [[SIB]] - Nevercenter Silo Object (.sib) |
− | [[SKP]] - Google Sketchup file (.skp) | + | * [[SKP]] - Google Sketchup file (.skp) |
− | [[SLDASM]] - SolidWorks Assembly Document (.sldasm) | + | * [[SLDASM]] - SolidWorks Assembly Document (.sldasm) |
− | [[SLDPRT]] - SolidWorks Part Document (.sldprt) | + | * [[SLDPRT]] - SolidWorks Part Document (.sldprt) |
− | [[SMD]] - Valve Studiomdl Data format. (.smd) | + | * [[SMD]] - Valve Studiomdl Data format. (.smd) |
− | [[U3D]] - Universal 3D file format (.u3d) | + | * [[U3D]] - Universal 3D file format (.u3d) |
− | [[VRML97]] - VRML Virtual reality modeling language (.wrl) | + | * [[VRML97]] - VRML Virtual reality modeling language (.wrl) |
− | [[VUE]] - Vue scene file (.vue) | + | * [[VUE]] - Vue scene file (.vue) |
− | [[WINGS]] - Wings3D (.wings) | + | * [[WINGS]] - Wings3D (.wings) |
− | [[X]] - DirectX 3D Model (.x) | + | * [[X]] - DirectX 3D Model (.x) |
− | [[X3D]] - Extensible 3D (.x3d) | + | * [[X3D]] - Extensible 3D (.x3d) |
− | [[Z3D]] - Zmodeler (.z3d) | + | * [[Z3D]] - Zmodeler (.z3d) |
== CAD == | == CAD == |
Revision as of 05:05, 27 October 2012
3D Modeling
- 3DMF - QuickDraw 3D Metafile (.3dmf)
- 3DM - OpenNURBS Initiative 3D Model (used by Rhinoceros 3D) (.3dm)
- 3DS - Legacy 3D Studio Model (.3ds)
- AC - AC3D Model (.ac)
- AMF - Additive Manufacturing File Format
- AN8 - Anim8or Model (.an8)
- AOI - Art of Illusion Model (.aoi)
- B3D - Blitz3D Model (.b3d)
- BLEND - Blender (.blend)
- BLOCK - Blender encrypted blend files (.block)
- C4D - Cinema 4D (.c4d)
- Cal3D - Cal3D (.cal3d)
- CCP4 - X-ray crystallography voxels (electron density)
- CFL - Compressed File Library (.cfl)
- COB - Caligari Object (.cob)
- CORE3D - Coreona 3D Coreona 3D Virtual File(.core3d)
- CTM - OpenCTM (.ctm)
- DAE - COLLADA (.dae)
- DFF - RenderWare binary stream, commonly used by Grand Theft Auto III-era games as well as other RenderWare titles
- DPM - deepMesh (.dpm)
- DTS - Torque Game Engine (.dts)
- EGG - Panda3D Engine
- FACT - Electric Image (.fac)
- FBX - Autodesk FBX (.fbx)
- G - BRL-CAD geometry (.g)
- GLM - Ghoul Mesh (.glm)
- JAS - Cheetah 3D file (.jas)
- LWO - Lightwave Object (.lwo)
- LWS - Lightwave Scene (.lws)
- LXO - Luxology Modo (software) file (.lxo)
- MA - Autodesk Maya ASCII File (.ma)
- MAX - Autodesk 3D Studio Max file (.max)
- MB - Autodesk Maya Binary File (.mb)
- MD2 - Quake 2 model format (.md2)
- MD3 - Quake 3 model format (.md3)
- MDX - Blizzard Entertainment's own model format (.mdx)
- MESH - New York University(.m)
- MESH - Meshwork Model (.mesh)
- MM3D - Misfit Model 3d (.mm3d)
- MPO - Multi-Picture Object - This JPEG standard is used for 3d images, as with the Nintendo 3DS
- MRC - voxels in cryo-electron microscopy
- NIF - Gamebryo NetImmerse File (.nif)
- OBJ - Wavefront .obj file (.obj)
- OFF - OFF Object file format (.off)
- PRC - Adobe PRC (embedded in PDF files)
- POV - POV-Ray document (.pov)
- RWX - RenderWare Object (.rwx)
- SIA - Nevercenter Silo Object (.sia)
- SIB - Nevercenter Silo Object (.sib)
- SKP - Google Sketchup file (.skp)
- SLDASM - SolidWorks Assembly Document (.sldasm)
- SLDPRT - SolidWorks Part Document (.sldprt)
- SMD - Valve Studiomdl Data format. (.smd)
- U3D - Universal 3D file format (.u3d)
- VRML97 - VRML Virtual reality modeling language (.wrl)
- VUE - Vue scene file (.vue)
- WINGS - Wings3D (.wings)
- X - DirectX 3D Model (.x)
- X3D - Extensible 3D (.x3d)
- Z3D - Zmodeler (.z3d)
CAD
- 3dmlw - (3D Markup Language for Web) files
- 3dxml - Dassault Systemes graphic representation
- ACP - VA Software VA - Virtual Architecture CAD file
- AMF - Additive Manufacturing File Format
- AR - Ashlar-Vellum Argon - 3D Modeling
- ART - ArtCAM model
- ASC - BRL-CAD Geometry File (old ASCII format)
- ASM - Solidedge Assembly, Pro/ENGINEER Assembly
- BIN, BIM - Data Design System DDS-CAD
- CCC - CopyCAD Curves
- CCM - CopyCAD Model
- CCS - CopyCAD Session
- CAD - CadStd
- CATDrawing - CATIA V5 Drawing document
- CATPart - CATIA V5 Part document
- CATProduct - CATIA V5 Assembly document
- CATProcess - CATIA V5 Manufacturing document
- cgr - CATIA V5 graphic representation file
- CO - Ashlar-Vellum Cobalt - parametric drafting and 3D modeling
- DRW - Caddie Early version of Caddie drawing - Prior to Caddie changing to DWG
- DWG - AutoCAD and Open Design Alliance applications
- DFT - Solidedge Draft
- DGN - MicroStation design file
- DGK - Delcam Geometry
- DMT - Delcam Machining Triangles
- DXF - ASCII Drawing Interchange file format - AutoCAD
- DWB - VariCAD drawing file
- DWF - AutoDesk's Web Design Format; AutoCAD & Revit can publish to this format; similar in concept to PDF files; AutoDesk Design Review is the reader
- EMB - Wilcom ES Designer Embroidery CAD file
- ESW - Agtek format
- EXCELLON - Excellon file
- EXP - Drawing Express file format
- FM - FeatureCAM Part File
- FMZ - FormZ Project file
- G - BRL-CAD Geometry File
- GERBER - Gerber file
- GLM - KernelCAD model
- GRB - T-FLEX CAD File
- GTC - GRAITEC Advance file format
- IAM - Autodesk Inventor Assembly file
- ICD - IronCAD 2D CAD file
- IDW - Autodesk Inventor Drawing file
- IFC - buildingSMART for sharing AEC and FM data
- IGES - Initial Graphics Exchange Specification
- Intergraph's Intergraph Standard File Formats
- IPN - Autodesk Inventor Presentation file
- IPT - Autodesk Inventor Part file
- JT (visualization format) - Jupiter Tesselation
- MCD - Monu-CAD (Monument/Headstone Drawing file)
- model - CATIA V4 part document
- OCD - Orienteering Computer Aided Design (OCAD) file
- PAR - Solidedge Part
- PIPE - PIPE-FLO Professional Piping system design file
- PLN - ArchiCad project
- PRT - NX (recently known as Unigraphics), Pro/ENGINEER Part, CADKEY Part
- PSM - Solidedge Sheet
- PSMODEL - PowerSHAPE Model
- PWI - PowerINSPECT File
- PYT - Pythagoras File
- SKP - SketchUp Model
- RLF - ArtCAM Relief
- RVT - AutoDesk Revit project files
- RFA - AutoDesk Revit family files
- SCDOC - SpaceClaim 3D Part/Assembly
- SLDASM - SolidWorks Assembly drawing
- SLDDRW - SolidWorks 2D drawing
- SLDPRT - SolidWorks 3D part model
- dotXSI - Softimage
- STEP - Standard for the Exchange of Product model data
- STL - Stereo Lithographic data format used by various CAD systems and stereo lithographic printing machines.
- TCT - TurboCAD drawing template
- TCW - TurboCAD for Windows 2D and 3D drawing
- UNV - I-DEAS I-DEAS (Integrated Design and Engineering Analysis Software)
- VC6 - Ashlar-Vellum Graphite - 2D and 3D drafting
- VLM - Ashlar-Vellum Vellum, Vellum 2D, Vellum Draft, Vellum 3D, DrawingBoard
- VS - Ashlar-Vellum Vellum Solids
- WRL - Similar to STL, but includes color. Used by various CAD systems and 3D printing rapid prototyping machines. Also used for VRML models on the web.
- XE - Ashlar-Vellum Xenon - for Associative 3D Modeling