Compressed Hunks of Data
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|released=2007<ref>[https://github.com/mamedev/mame/commit/7b77f1218624ea26dbb2efd85a19f795f5d4e02e Initial checkin of MAME 0.121. - GitHub]</ref> | |released=2007<ref>[https://github.com/mamedev/mame/commit/7b77f1218624ea26dbb2efd85a19f795f5d4e02e Initial checkin of MAME 0.121. - GitHub]</ref> | ||
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− | '''CHD''' (Compressed Hunks of Data) is a lossless compression format originally developed for [ | + | '''CHD''' (Compressed Hunks of Data) is a lossless compression format originally developed for [[MAME]], for the hard-drive contents of certain arcade machines. It has since been used in several other emulators as a means of storing CD-ROM game data. For CD-based games, it compresses the contents of a disc image (e.g. <code>.cue</code> + <code>.bin</code> files) to a single <code>.chd</code> file.<ref>[https://retropie.org.uk/docs/CHD-files CHD files - RetroPie Docs]</ref> |
== Examples == | == Examples == |
Latest revision as of 17:50, 1 August 2025
CHD (Compressed Hunks of Data) is a lossless compression format originally developed for MAME, for the hard-drive contents of certain arcade machines. It has since been used in several other emulators as a means of storing CD-ROM game data. For CD-based games, it compresses the contents of a disc image (e.g. .cue
+ .bin
files) to a single .chd
file.[2]
[edit] Examples
Create a chd from cue file (bin file must also be accessible):
chdman createcd -i example.cue -o example.chd
[edit] Links
- MAME project page
- chdman – CHD (Compressed Hunks of Data) File Manager - MAME Documentation
- chd.h - GitHub