LightWave Object
From Just Solve the File Format Problem
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=== LWO2 === | === LWO2 === | ||
* [http://static.lightwave3d.com/sdk/11-6/html/filefmts/lwo2.html LightWave Object Files] | * [http://static.lightwave3d.com/sdk/11-6/html/filefmts/lwo2.html LightWave Object Files] | ||
+ | |||
+ | == Software == | ||
+ | * [https://github.com/assimp/assimp assimp] | ||
== Sample files == | == Sample files == |
Latest revision as of 21:07, 7 March 2024
LightWave Object (or LightWave 3D Object) is a family of IFF-based formats associated with the LightWave (a.k.a. LightWave 3D) 3D graphics software. A file stores a 3D object, which might be referenced by a LightWave Scene file.
The following IFF "FORM types" are known:
-
LWOB
: Lightwave Object -
LWLO
: LightWave Layered Object -
LWO2
: Successor to LWOB/LWLO, first supported by LightWave 6.0
Contents |
[edit] Identifcation
All files begin with "FORM
".
LWOB files have "LWOB
" at offset 8.
LWLO files have "LWLO
" at offset 8.
LWO2 files have "LWO2
" at offset 8.
[edit] Specifications
[edit] LWOB
[edit] LWLO
[edit] LWO2
[edit] Software
[edit] Sample files
[edit] LWOB
- http://cd.textfiles.com/blackphiles/PHILES/3DOBJ/ (see the index)
- For example, TENNISBA.ZIP → OBJECTS/TENNISBA