VAG (PlayStation)

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'''VAG''' is the PlayStation single waveform data format for [[ADPCM|ADPCM-encoded data]] of sampled sounds.
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{{FormatInfo
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|formattype=electronic
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|subcat=Audio and Music
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|extensions={{ext|vag}}
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}}
  
== Specification ==
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[[Category:Resident Evil (1997)]]
  
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'''VAG''' is the PlayStation single waveform data format for [[ADPCM|ADPCM-encoded data]] of sampled sounds.
  
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== Specification ==
 
{| class="wikitable"
 
{| class="wikitable"
 
! Variable
 
! Variable
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| (remainder of data)
 
| (remainder of data)
 
|}
 
|}
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== Software ==
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* [[FFmpeg]]
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* [https://zxtune.bitbucket.io/ zxtune]
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== Sample files ==
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* {{DexvertSamples|audio/vag}}
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== Notes ==
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* [https://psx.arthus.net/sdk/Psy-Q/DOCS/Devrefs/Filefrmt.pdf PlayStation file formats] on ''psx.arthus.net''

Latest revision as of 22:05, 9 April 2024

File Format
Name VAG (PlayStation)
Ontology
Extension(s) .vag

VAG is the PlayStation single waveform data format for ADPCM-encoded data of sampled sounds.

Contents

[edit] Specification

Variable Type
Signature VAGp
Version 4 bytes
Reserved 4 bytes
Data size 4 bytes
Sampling frequency 4 bytes
Name 16 bytes
Waveform data (remainder of data)

[edit] Software

[edit] Sample files

[edit] Notes

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