RenderWare binary stream file
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				| Dan Tobias  (Talk | contribs) | m (Add Kaitai Struct schema) | ||
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| |extensions={{ext|dff}}, {{ext|txd}}, {{ext|rws}}, {{ext|bsp}}, {{ext|dma}}, {{ext|anm}} | |extensions={{ext|dff}}, {{ext|txd}}, {{ext|rws}}, {{ext|bsp}}, {{ext|dma}}, {{ext|anm}} | ||
| |wikidata={{wikidata|Q29960668}} | |wikidata={{wikidata|Q29960668}} | ||
| + | |kaitai struct=renderware_binary_stream | ||
| }} | }} | ||
| A '''RenderWare binary stream file''' (also known as a DFF file for one of its common exensions, but it appears with other file extensions in other uses) is a hierarchically structured binary file used in game animations primarily in the Grand Theft Auto series. | A '''RenderWare binary stream file''' (also known as a DFF file for one of its common exensions, but it appears with other file extensions in other uses) is a hierarchically structured binary file used in game animations primarily in the Grand Theft Auto series. | ||
Latest revision as of 17:47, 26 December 2024
A RenderWare binary stream file (also known as a DFF file for one of its common exensions, but it appears with other file extensions in other uses) is a hierarchically structured binary file used in game animations primarily in the Grand Theft Auto series.
Possible extensions include:
- .dff (Dive File Format), for GTA model files
- .txd for texture archives
- .anm for cutscene animations in GTA III
- .rws, .bsp, .dma: Other extensions sometimes used for non-GTA games

