RenderWare binary stream file
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|extensions={{ext|dff}}, {{ext|txd}}, {{ext|rws}}, {{ext|bsp}}, {{ext|dma}}, {{ext|anm}}  | |extensions={{ext|dff}}, {{ext|txd}}, {{ext|rws}}, {{ext|bsp}}, {{ext|dma}}, {{ext|anm}}  | ||
|wikidata={{wikidata|Q29960668}}  | |wikidata={{wikidata|Q29960668}}  | ||
| + | |kaitai struct=renderware_binary_stream  | ||
}}  | }}  | ||
A '''RenderWare binary stream file''' (also known as a DFF file for one of its common exensions, but it appears with other file extensions in other uses) is a hierarchically structured binary file used in game animations primarily in the Grand Theft Auto series.  | A '''RenderWare binary stream file''' (also known as a DFF file for one of its common exensions, but it appears with other file extensions in other uses) is a hierarchically structured binary file used in game animations primarily in the Grand Theft Auto series.  | ||
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* '''.anm''' for cutscene animations in GTA III  | * '''.anm''' for cutscene animations in GTA III  | ||
* '''.rws''', '''.bsp''', '''.dma''': Other extensions sometimes used for non-GTA games  | * '''.rws''', '''.bsp''', '''.dma''': Other extensions sometimes used for non-GTA games  | ||
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| + | == See also ==  | ||
| + | * [[RenderWare object]]  | ||
== Links ==  | == Links ==  | ||
Latest revision as of 17:47, 26 December 2024
A RenderWare binary stream file (also known as a DFF file for one of its common exensions, but it appears with other file extensions in other uses) is a hierarchically structured binary file used in game animations primarily in the Grand Theft Auto series.
Possible extensions include:
- .dff (Dive File Format), for GTA model files
 - .txd for texture archives
 - .anm for cutscene animations in GTA III
 - .rws, .bsp, .dma: Other extensions sometimes used for non-GTA games