AdvSys
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== Software == | == Software == | ||
* [http://ifarchive.org/indexes/if-archiveXprogrammingXadvsys.html IF Archive: AdvSys programming] | * [http://ifarchive.org/indexes/if-archiveXprogrammingXadvsys.html IF Archive: AdvSys programming] | ||
+ | * [[Gargoyle]] | ||
== Sample Files == | == Sample Files == |
Latest revision as of 19:22, 10 February 2019
AdvSys is an Interactive Fiction development system written by David Betts. AdvSys source code files can be created using a plain text editor, and then compiled into a system-independent game file that can be run on any platform with an appropriate AdvSys interpreter.
Contents |
[edit] Extensions
- .DAT: a compiled AdvSys game file
- .ADV: the main source code module for an AdvSys game
AdvSys source code files can have any (or no) extension. The source code files for a given game are defined in the .ADV file.
[edit] Software
[edit] Sample Files
- busted.dat: Busted!, by Jon Drukman
- elves87.zip: Elves '87, by Bruce MacKay and Marlene Abriel. Compiled game file and source code included. File is a ZIP archive.
[edit] Resources
- IFwiki: AdvSys
- An Adventure Authoring System: A Tour of AdvSys, by David Betz. BYTE Magazine, May 1987