3DMF
From Just Solve the File Format Problem
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* [http://www.topoi.ch/Geo3D.html Geo3D 3DMF viewer] | * [http://www.topoi.ch/Geo3D.html Geo3D 3DMF viewer] | ||
* [http://codenautics.com/meshwork/opengl.html 3DMF_OpenGL] - source code for loading a 3DMF file and displaying it with OpenGL | * [http://codenautics.com/meshwork/opengl.html 3DMF_OpenGL] - source code for loading a 3DMF file and displaying it with OpenGL | ||
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+ | == Sample files == | ||
+ | * {{DexvertSamples|poly/quickDraw3D}} | ||
==Links== | ==Links== |
Latest revision as of 04:07, 28 December 2023
3DMF (QuickDraw 3D Metafile) is the 3d scene interchange format for Apple’s QuickDraw 3D API. 3DMF files may be either plain-text or binary. An SDK was made available for both Apple’s Mac OS and Microsoft Windows 95.
Contents |
[edit] Specifications
[edit] Example Files
[edit] Software
- Quesa 3D graphics library - supports binary and source-level compatibility with Apple’s QuickDraw 3D API.
- AlphaOmega 3DMF Viewer
- Geo3D 3DMF viewer
- 3DMF_OpenGL - source code for loading a 3DMF file and displaying it with OpenGL