WaveGL

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(Created page with "{{FormatInfo |formattype=Languages |subcat=Programming Languages }} '''WaveGL''' is a programming language designed for sounds, based on OpenGL Shading Language (a program...")
 
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'''WaveGL''' is a programming language designed for sounds, based on [[OpenGL Shading Language]] (a programming language for graphics), which in turn has a syntax based on [[C]]. It lets you set up mathematical functions which are rendered as audio.
 
'''WaveGL''' is a programming language designed for sounds, based on [[OpenGL Shading Language]] (a programming language for graphics), which in turn has a syntax based on [[C]]. It lets you set up mathematical functions which are rendered as audio.
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There appears to be a different "Wave-GL" programming language described in Dr. Dobbs Journal in 1996, which is a similar concept (using mathematical functions to generate computer audio) but with a different syntax.
  
 
== Sample files ==
 
== Sample files ==
* [http://greweb.me/wavegl/?example=hello_world Example files "in action"] (warning: starts playing sound immediately when you load pages!)
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* [https://web.archive.org/web/20191225081115/http://greweb.me/wavegl/?example=hello_world Example files "in action"] (warning: starts playing sound immediately when you load pages!)
  
 
== Other links ==
 
== Other links ==
 
* [https://github.com/gre/wavegl WaveGL Github]
 
* [https://github.com/gre/wavegl WaveGL Github]
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* [http://www.drdobbs.com/database/speech-research-with-wave-gl/184409996 1996 Dr. Dobbs article on Wave-GL]
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* [http://chirp.rezoner.net/ Rezoner, Chirp Composer]
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* [http://www.wavepot.com/ Wavepot]
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[[Category:Audio and Music]]

Latest revision as of 15:49, 18 March 2024

File Format
Name WaveGL
Ontology

WaveGL is a programming language designed for sounds, based on OpenGL Shading Language (a programming language for graphics), which in turn has a syntax based on C. It lets you set up mathematical functions which are rendered as audio.

There appears to be a different "Wave-GL" programming language described in Dr. Dobbs Journal in 1996, which is a similar concept (using mathematical functions to generate computer audio) but with a different syntax.

[edit] Sample files

[edit] Other links

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