Project Xanadu
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{{FormatInfo | {{FormatInfo | ||
|formattype=electronic | |formattype=electronic | ||
− | |subcat= | + | |subcat=Hypermedia |
|released=Conceived 1960; no actual full release yet. | |released=Conceived 1960; no actual full release yet. | ||
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'''Project Xanadu''' is Ted Nelson's project to create a hypermedia environment meeting his visionary specifications, which he first conceived in 1960 and has been attempting ever since to implement. Various partially-completed prototype versions have been implemented over the years using a variety of technologies. Xanadu was discussed in Nelson's 1974 book ''Computer Lib''. A 1995 ''Wired'' article about the project is regarded by Nelson as an offensive hatchet job. | '''Project Xanadu''' is Ted Nelson's project to create a hypermedia environment meeting his visionary specifications, which he first conceived in 1960 and has been attempting ever since to implement. Various partially-completed prototype versions have been implemented over the years using a variety of technologies. Xanadu was discussed in Nelson's 1974 book ''Computer Lib''. A 1995 ''Wired'' article about the project is regarded by Nelson as an offensive hatchet job. | ||
− | Xanadu anticipated a globally-interlinked hypertext environment long before the World Wide Web, and its concepts of bi-directional links, document transclusion, and micropayments of royalties on copyrighted material are more sophisticated in some ways than anything implemented on the Web so far. | + | Xanadu anticipated a globally-interlinked hypertext environment long before the [[Web|World Wide Web]], and its concepts of bi-directional links, document transclusion, and micropayments of royalties on copyrighted material are more sophisticated in some ways than anything implemented on the Web so far. |
For a long time, most of the underlying data structure details of Xanadu were proprietary, although some aspects of the structures were discussed by Nelson in his published writings. However, in 1998, the source code to the then-current implementation was released. | For a long time, most of the underlying data structure details of Xanadu were proprietary, although some aspects of the structures were discussed by Nelson in his published writings. However, in 1998, the source code to the then-current implementation was released. | ||
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+ | For a time in the 1980s, the Xanadu project was funded by Autodesk, but this did not last. | ||
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+ | A [[web]]-based attempt at implementation of [[Xanadoc]]s was introduced in 2016. | ||
== Versions == | == Versions == | ||
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* Xanadu Gold (1992) | * Xanadu Gold (1992) | ||
* XandaduSpace (2008) | * XandaduSpace (2008) | ||
− | * Xanadu Purple ( | + | * Xanadu Purple (2012) |
+ | * [[Xanadoc]] (2016) | ||
== Data structures == | == Data structures == | ||
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* [[Wikipedia:Project Xanadu|Wikipedia article]] | * [[Wikipedia:Project Xanadu|Wikipedia article]] | ||
* [http://www.wired.com/wired/archive/3.06/xanadu_pr.html ''Wired'' article] | * [http://www.wired.com/wired/archive/3.06/xanadu_pr.html ''Wired'' article] | ||
+ | * [https://archive.org/details/Literary.Machines.1987 ''Literary Machines'' by Ted Nelson (Internet Archive)] | ||
+ | * [https://www.youtube.com/watch?v=mmfjM-SGlGs Here I Stand, at Age 80] (video by Ted Nelson) | ||
[[Category:Xanadu]] | [[Category:Xanadu]] | ||
+ | [[Category:Websites and online services]] | ||
+ | [[Category:Autodesk]] |
Latest revision as of 12:06, 6 September 2017
Project Xanadu is Ted Nelson's project to create a hypermedia environment meeting his visionary specifications, which he first conceived in 1960 and has been attempting ever since to implement. Various partially-completed prototype versions have been implemented over the years using a variety of technologies. Xanadu was discussed in Nelson's 1974 book Computer Lib. A 1995 Wired article about the project is regarded by Nelson as an offensive hatchet job.
Xanadu anticipated a globally-interlinked hypertext environment long before the World Wide Web, and its concepts of bi-directional links, document transclusion, and micropayments of royalties on copyrighted material are more sophisticated in some ways than anything implemented on the Web so far.
For a long time, most of the underlying data structure details of Xanadu were proprietary, although some aspects of the structures were discussed by Nelson in his published writings. However, in 1998, the source code to the then-current implementation was released.
For a time in the 1980s, the Xanadu project was funded by Autodesk, but this did not last.
A web-based attempt at implementation of Xanadocs was introduced in 2016.
Contents |
[edit] Versions
The official versions (reaching various stages of implementation) are:
- Hypertyper (1972)
- Xanadu Green (1979)
- Xanadu Gold (1992)
- XandaduSpace (2008)
- Xanadu Purple (2012)
- Xanadoc (2016)
[edit] Data structures
[edit] See also
- JOT (Juggler Of Text; Ted's experimental early-80s word processor)