NEOchrome Animation
From Just Solve the File Format Problem
(Difference between revisions)
(subcat2=Atari graphics formats) |
(Category->Animation) |
||
| (9 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{FormatInfo | {{FormatInfo | ||
|formattype=electronic | |formattype=electronic | ||
| − | |subcat= | + | |subcat=Animation |
| − | + | ||
|extensions={{ext|ani}} | |extensions={{ext|ani}} | ||
}} | }} | ||
| − | '''NEOchrome Animation''' is a simple animation format, presumably associated with the ''NEOchrome'' graphics editor for Atari ST | + | '''NEOchrome Animation''' is a simple animation format, presumably associated with the ''NEOchrome'' graphics editor for Atari ST (see also [[NEOchrome]]). |
| + | |||
| + | == Format details == | ||
| + | A file consists of a 22-byte header, followed by the image data. | ||
| + | |||
| + | It is apparently a 16-color paletted format, but no palette is stored in the file. It's not clear whether it uses a predefined palette, or if the palette must come from some other source. | ||
| + | |||
| + | == Identification == | ||
| + | Files start with signature bytes {{magic|ba be eb ea}}. | ||
| + | |||
| + | == Software == | ||
| + | * [[Konvertor]] | ||
| + | * {{Deark}} | ||
| + | |||
| + | == Sample files == | ||
| + | * [http://cd.textfiles.com/atarilibrary/atari_cd01/CYBER/DEMO.67/BIRD2.ANI BIRD2.ANI] | ||
| + | * {{DexvertSamples|video/neochromeAnimation}} | ||
== Resources == | == Resources == | ||
| − | * | + | * {{AtariForumWiki|ST_Picture_Formats|ST Picture Formats}} |
[[Category:Video]] | [[Category:Video]] | ||
| + | [[Category:Atari graphics formats]] | ||
Latest revision as of 15:33, 28 April 2024
NEOchrome Animation is a simple animation format, presumably associated with the NEOchrome graphics editor for Atari ST (see also NEOchrome).
Contents |
[edit] Format details
A file consists of a 22-byte header, followed by the image data.
It is apparently a 16-color paletted format, but no palette is stored in the file. It's not clear whether it uses a predefined palette, or if the palette must come from some other source.
[edit] Identification
Files start with signature bytes ba be eb ea.