Doom MUS

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The contents of a MUS file are nearly identical to [[MIDI|SMF]] file, just laid out differently.
 
The contents of a MUS file are nearly identical to [[MIDI|SMF]] file, just laid out differently.
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== Software ==
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* [https://github.com/Sembiance/mus2mid mus2mid]
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* [http://slade.mancubus.net/ Slade (can convert to MIDI)]
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== Sample files ==
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* {{DexvertSamples|music/doomMUS}}
  
 
== External links ==
 
== External links ==
* [http://www.doomworld.com/idgames/?file=docs/editing/mus_form.zip MUS format description at DoomWorld]
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* [http://www.doomworld.com/idgames/?file=docs/editing/mus_form.zip MUS format description at DoomWorld] ([http://www.textfiles.com/programming/FORMATS/mus_form.txt mirror at textfiles.com])
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* [http://doomwiki.org/wiki/MUS MUS at the Doom Wiki]
  
 
[[Category:Game data files]]
 
[[Category:Game data files]]
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[[Category:Id Software]]
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[[Category:DOOM (Game)]]

Latest revision as of 04:08, 28 December 2023

File Format
Name Doom MUS
Ontology
Extension(s) .mus

MUS is a format in which the background music is stored inside WAD files. MUS files are identified by the magic number 'M' 'U' 'S' 0x1a.

The contents of a MUS file are nearly identical to SMF file, just laid out differently.

[edit] Software

[edit] Sample files

[edit] External links

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