Paintworks
From Just Solve the File Format Problem
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== Identification== | == Identification== | ||
| + | From the Atari Forum Wiki page (see [[#Links]]): | ||
<pre> | <pre> | ||
Paintworks *.SC0 *.CL0 (st low resolution) | Paintworks *.SC0 *.CL0 (st low resolution) | ||
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== Sample files == | == Sample files == | ||
| − | * | + | * {{DexvertSamples|image/paintworks}} |
== Links == | == Links == | ||
* http://www.atarimania.com/utility-atari-st-paintworks_28363.html | * http://www.atarimania.com/utility-atari-st-paintworks_28363.html | ||
| − | * | + | * {{AtariForumWiki|Paintworks_file_format|Atari Forum Wiki page}} |
| − | * [http://webcache.googleusercontent.com/search?q=cache%3Ahttp%3A%2F%2Fwww.atari-wiki.com%2Findex.php%2FPaintworks_file_format&oq=cache%3Ahttp%3A%2F%2Fwww.atari-wiki.com%2Findex.php%2FPaintworks_file_format&aqs=chrome..69i57j69i58.975j0j4&sourceid=chrome&ie=UTF-8 Paintworks_file_format (google cache)] | + | ** [http://webcache.googleusercontent.com/search?q=cache%3Ahttp%3A%2F%2Fwww.atari-wiki.com%2Findex.php%2FPaintworks_file_format&oq=cache%3Ahttp%3A%2F%2Fwww.atari-wiki.com%2Findex.php%2FPaintworks_file_format&aqs=chrome..69i57j69i58.975j0j4&sourceid=chrome&ie=UTF-8 Paintworks_file_format (google cache)] |
Latest revision as of 04:06, 28 December 2023
Paintworks is a graphics program for the Atari ST published by Activision in 1986.
CL0/SC0 files are 320x200 with 16 colors
CL1/SC1 files are 640x200 with 4 colors
CL2/SC2 files are 640x400 in mono
Contents |
[edit] Identification
From the Atari Forum Wiki page (see #Links):
Paintworks *.SC0 *.CL0 (st low resolution)
*.SC1 *.CL1 (st medium resolution)
*.SC2 *.CL2 (st high resolution)
*.PG0 (st low resolution, double high)
*.PG1 (st medium resolution, double high)
*.PG2 (st high resolution, double high)
Early versions of Paintworks were called N-Vision. These are often mistaken as
NEOchrome files. One should not rely on the file extension to determine the contents.
1 word file id [0x00]
recommend using 'secondary file id' for identification
1 word resolution [0 = low, 1 = medium, 2 = high]
recommend using 'flags' to determine resolution
16 words palette
12 bytes file name, usually [" . "]
1 word ?
1 word ?
1 word ?
9 bytes secondary file id ["ANvisionA"]
1 byte flags, bit field: cxrrtttt
c = compression flag [1 = compressed]
x = not used
r = resolution [0 = low, 1 = medium, 2 = high]
t = type [0 = page, 1 = screen, 2 = clipart, 4 = pattern]
page = double high, thus 320x400, 640x400, 640x800
screen = standard st resolutions
clipart = standard st resolutions
pattern = no documentation at this time
64 bytes ?
---------
128 bytes total for header
? image data:
Uncompressed images are simply screen dumps as one might expect.
Compressed images are a two step process, RLE decoding and re-ordering.
RLE decompression:
/* Written by Lonny Pursell - placed in to Public Domain 1/28/2017 */
void decode_rle(uint8 *data, uint8 *bmap, uint32 bms) {
uint8 cmd, chr;
uint16 i;
uint32 src=0, dst=0, cnt=0;
do {
cmd = data[src++];
if (cmd & 0x80) { /* literal? */
cmd = cmd & 0x7f;
memcpy(&bmap[dst], &data[src], (uint32)cmd);
dst = dst + (uint32)cmd;
src = src + (uint32)cmd;
} else { /* repeat? */
chr = data[src++];
for (i=0; i<cmd; i++) {
bmap[dst++] = chr;
}
}
cnt = cnt + cmd;
} while (cnt<bms);
}
The uncompressed data is arranged as follows:
ST low resolution:
All of plane 0..., all of plane 1..., all of plane 2..., all of plane 3...
ST medium resolution
All of plane 0..., all of plane 1...
ST high resolution:
No rendering required.
[edit] Software
[edit] Sample files
[edit] Links
Categories:
- File Formats
- Electronic File Formats
- Graphics
- File formats with extension .cl0
- File formats with extension .sc0
- File formats with extension .cl1
- File formats with extension .sc1
- File formats with extension .cl2
- File formats with extension .sc2
- File formats with extension .pg0
- File formats with extension .pg1
- File formats with extension .pg2