ObjectGraphics OGL
From Just Solve the File Format Problem
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(Created page with "{{FormatInfo |formattype=electronic |subcat=Graphics |extensions={{ext|ogl}}, others |wikidata={{wikidata|Q105855615}} }} '''OGL''' is a proprietary vector graphics format ass...") |
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== Links == | == Links == | ||
− | * {{CdTextfiles|psl/pslv3nv08/PRGMMING/WIN/PAS_MISC/OGLREF.ZIP|ObjectGraphics Quick Reference Guide}} - Mentions OGL format. | + | * {{CdTextfiles|psl/pslv3nv08/PRGMMING/WIN/PAS_MISC/OGLREF.ZIP|ObjectGraphics Quick Reference Guide}} - Mentions OGL format. ([{{DiscMasterURL|view/6178/PSL%20Monthly%20Shareware%20CD-ROM%20Volume%203%20Number%208%20(Public%20Software%20Library).bin/prgmming/win/pas_misc/oglref.zip/OGLREF.DOC}} Rendered by DiscMaster.]) |
* [[Wikipedia: Actor (programming language)]] | * [[Wikipedia: Actor (programming language)]] | ||
* [[Wikipedia: Whitewater Group]] | * [[Wikipedia: Whitewater Group]] |
Revision as of 14:09, 29 October 2022
OGL is a proprietary vector graphics format associated with ObjectGraphics. ObjectGraphics is a library for Actor. Actor is a programming language and software development system for Windows 2.x and 3.x, developed by the Whitewater Group.
Contents |
Identification
Files start with ASCII "OGL_FILE
".
See also
- LEONARD's Sketch - Related to ObjectGraphics
Software
Software that may support OGL:
- TribalDraw (uses .TDF file extension)
- JurassicCad (uses .JCF file extension)
Related:
Sample files
- TRIBALDR.ZIP → *.TDF, *.OGL
- JURRCAD1.ZIP → *.OGL, *.FRM
- Software Tool Chest → winutilc/wtj008.zip → ORG.ZIP → SAMPLE*.ORG
Links
- ObjectGraphics Quick Reference Guide - Mentions OGL format. (Rendered by DiscMaster.)