MD2
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Dan Tobias (Talk | contribs) (Created page with "{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|md2}} |released=1997 }} '''MD2''' (Quake 2 model format) is a 3-D modeling format introduce...") |
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| − | '''MD2''' (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using [[Endianness|little endian]] numeric format. | + | '''MD2''' (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using [[Endianness|little endian]] numeric format. The later [[MD3]] format was used in Quake 3. |
== Format description == | == Format description == | ||
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* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification] | * [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification] | ||
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format] | * [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format] | ||
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| + | == Sample files == | ||
| + | * https://telparia.com/fileFormatSamples/poly/quake2Model/ | ||
== Links == | == Links == | ||
Revision as of 19:09, 3 May 2022
MD2 (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using little endian numeric format. The later MD3 format was used in Quake 3.
Format description
(several of these are labeled 'specification', but don't seem to actually be official)