3DS

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Wikidata)
Line 13: Line 13:
 
== Identification ==
 
== Identification ==
 
3DS files begin with bytes <code>0x4D 0x4D</code>. (Note that many [[TIFF]] files begin the same way, though 3DS is not related to TIFF.)
 
3DS files begin with bytes <code>0x4D 0x4D</code>. (Note that many [[TIFF]] files begin the same way, though 3DS is not related to TIFF.)
 +
 +
== Sample Files ==
 +
* [https://archive.org/details/3ds-max-r-4-bible 3DS Max Bible with 3DS and MAX samples]
  
 
==Resources==
 
==Resources==

Revision as of 06:34, 14 January 2022

File Format
Name 3DS
Ontology
Extension(s) .3ds, .max
MIME Type(s) application/x-3ds, image/x-3ds
PRONOM fmt/978
Wikidata ID Q4545331
Released Presumably 1990

3DS is the original (legacy) file format for Kinetix' 3D Studio and 3D Studio MAX product line (now part of AutoDesk). It contains the 3D model data for the complete scene.

See also the successor format, MAX.

Identification

3DS files begin with bytes 0x4D 0x4D. (Note that many TIFF files begin the same way, though 3DS is not related to TIFF.)

Sample Files

Resources

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox