Doom WAD
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				| Dan Tobias  (Talk | contribs) |  (→Sample files) | ||
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| * http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD | * http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD | ||
| * http://cd.textfiles.com/instantdoom/WADS/ | * http://cd.textfiles.com/instantdoom/WADS/ | ||
| + | * https://telparia.com/fileFormatSamples/archive/wad/ | ||
| == Extenal links == | == Extenal links == | ||
Revision as of 02:28, 29 July 2021
WAD ("Where's All the Data") is the format in which the data (music, sound effects, textures and levels) for games using the Doom engine is stored.
Sample files
- http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD
- http://cd.textfiles.com/instantdoom/WADS/
- https://telparia.com/fileFormatSamples/archive/wad/

