Anim8or
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| '''Anim8tor''', a [[3D and CAD/CAM Models|3d modeling]] program by Steve Glanville, saves data between sessions in a format with the extension '''AN8'''. | '''Anim8tor''', a [[3D and CAD/CAM Models|3d modeling]] program by Steve Glanville, saves data between sessions in a format with the extension '''AN8'''. | ||
| − | Anim8tor has a [[Anim8tor  | + | Anim8tor has a [[Anim8tor Scripting Language|separate scripting language]] in addition to an8 files. | 
| == Extensions == | == Extensions == | ||
Revision as of 09:27, 30 December 2019
Anim8tor, a 3d modeling program by Steve Glanville, saves data between sessions in a format with the extension AN8.
Anim8tor has a separate scripting language in addition to an8 files.
| Contents | 
Extensions
Anim8tor files use the extension .an8.
Identification
Anim8tor files can be read as plaintext. They will probably[2] start with ASCII header {, followed by version information. Additionally, an8 files will probably contain the strings object {, name {, and name {.
Specifications
Software
- The Anim8tor website
- A list of 3rd-party programs
- Software to convert Anim8tor files into the COLLADA format
- Ani2pov, a converter to various 3d formats
- A library for reading Anim8tor files
Links
- The Anim8tor website
- Anim8tor on Wikipedia
- Forum post ".an8 Format, jointangles, how are they stored?"
- A failed attempt to make an Anim8tor wiki
- Similar, for Anim8tor as well as a video game creation software apparently called "Cre8tor"
References
- ↑ http://anim8or.com/home/news/index.html#990720
- ↑ http://anim8or.com/learn/specs/an8_format.txt, section "File Layout"

