Game cartridges

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
Line 6: Line 6:
  
 
The electronic formats of data stored in these cartridges are documented in [[ROM and memory images]], which is in the electronic formats section. This article, in the physical formats section, is intended for documenting the physical characteristics of the cartridges.
 
The electronic formats of data stored in these cartridges are documented in [[ROM and memory images]], which is in the electronic formats section. This article, in the physical formats section, is intended for documenting the physical characteristics of the cartridges.
 +
 +
== Links ==
 +
* [http://www.alamogordonews.com/news/ci_23342105/alamogordo-green-lights-search-buried-atari-game Alamogordo green lights search for buried Atari games]

Revision as of 15:35, 1 June 2013

File Format
Name Game cartridges
Ontology

Game cartridges are inserted into game console units in order to play different games. They consisted of some form of nonvolatile memory storage that could contain a program and data. Sometimes they have been used to store other sorts of programs (e.g., BASIC interpreters or web browsers), but games have always been their primary use. Cartridge-based games came into use in the late 1970s in such systems as the Magnavox Odyssey 2 and the Atari VCS, representing a major advance over earlier units that only played a limited selection of built-in games which could not be expanded. Since then there have been many generations of game consoles with steadily increasing capabilities.

The electronic formats of data stored in these cartridges are documented in ROM and memory images, which is in the electronic formats section. This article, in the physical formats section, is intended for documenting the physical characteristics of the cartridges.

Links

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox