User:Peter Swinkels

From Just Solve the File Format Problem
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I used to and (some times still) play a lot of MS-DOS games and have also tried to reverse engineer and modify them. Programming languages I'm familiar with: Quick Basic, Visual Basic(.NET), assembly language, HTML, JavaScript/VBScript and some C/C++.

I have almost completely reverse engineered Cartooners' (year 1988/1989, developer: IDTA, publisher: Electronic Arts, MS-DOS version) actor file (*.act) format and made a program that import and export actor templates. See: Cartooners actor file

Right now I have also made a start at analysing Cartooners' music (*.mus) files. What I already know about the *.mus file format can be found at: Electronic Arts MUS

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