Universal Scene Description
From Just Solve the File Format Problem
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− | Universal Scene Description is a framework developed by Pixar. "It is a system for encoding scalable, hierarchically organized, static and time-sampled data, for the primary purpose of interchanging and augmenting the data between cooperating digital content creation applications."<ref>https://graphics.pixar.com/usd/docs/USD-Frequently-Asked-Questions.html</ref><ref>https://en.wikipedia.org/wiki/Universal_Scene_Description</ref> | + | Universal Scene Description is a framework developed by Pixar. Also known as Crate files. "It is a system for encoding scalable, hierarchically organized, static and time-sampled data, for the primary purpose of interchanging and augmenting the data between cooperating digital content creation applications."<ref>https://graphics.pixar.com/usd/docs/USD-Frequently-Asked-Questions.html</ref><ref>https://en.wikipedia.org/wiki/Universal_Scene_Description</ref> |
==File Identification== | ==File Identification== |
Revision as of 22:03, 30 December 2019
Universal Scene Description is a framework developed by Pixar. Also known as Crate files. "It is a system for encoding scalable, hierarchically organized, static and time-sampled data, for the primary purpose of interchanging and augmenting the data between cooperating digital content creation applications."[1][2]
File Identification
USDA files are plain ascii, while USDC are binary files. USDZ is a container for the format in a ZIP structure, used by Apple for 3D and AR applications[3].