TIM (PlayStation graphics)

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== Software ==
 
== Software ==
 
* [[ImageMagick]]
 
* [[ImageMagick]]
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* [[XnView]]
 
* [ftp://ibiblio.org/pub/linux/apps/graphics/convert/tim2bmp-1.0.tar.gz tim2bmp]
 
* [ftp://ibiblio.org/pub/linux/apps/graphics/convert/tim2bmp-1.0.tar.gz tim2bmp]
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 +
== Sample files ==
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* http://cd.textfiles.com/cdaction/cdaction20a/HORR/USA/ {DATA,EFFSPR,ITEM_M2}/*.TIM
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* http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/COMMON/DATU/
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* http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/PL0/EMD0/
  
 
== Resources ==
 
== Resources ==
* [http://www.romhacking.net/documents/timgfx.txt TIM Graphic Formats, By Klarth, Version 1.0]
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* [http://www.romhacking.net/documents/31/ TIM Graphic Formats, By Klarth, Version 1.0]
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* [http://mrclick.zophar.net/TilEd/download/timgfx.txt TIM Graphic Formats, By Klarth, Version 0.7]

Revision as of 22:17, 25 August 2015

File Format
Name TIM (PlayStation graphics)
Ontology
Extension(s) .tim

TIM, or PSX TIM, is an uncompressed raster image file format associated with the Sony PlayStation family of video game consoles.

It supports 4- and 8-bit paletted images, and 15- and 24-bit full color images.

Contents

Identification

Files begin with (hex) bytes 10 00 00 00.

Software

Sample files

Resources

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