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  • Create a new page called Unknown.

  • * ''Unknown 1'' (''short'') — usually 0 or 1 * ''Unknown 2'' (''short'') — always 0
    1 KB (193 words) - 20:06, 27 June 2023
  • * Unknown, likely a version (<code>unsigned int</code>) The purpose of the bytes between 16-2096 is unknown. It includes file offsets, but often skips files or contains sequences with
    4 KB (574 words) - 15:55, 29 January 2023
  • | Stored as RGB planes. The purpose of this palette is unknown, but assumed to be the dimmed palette that is used when the game is running | style="white-space: nowrap;" | Unknown chunks (1)
    3 KB (494 words) - 12:11, 2 August 2023
  • ...|dosdemo.zip}} - PC-Install demo for DOS. Does not demonstrate SHR format. Unknown if it can be made to decompress SRH files.
    4 KB (558 words) - 22:46, 17 October 2023
  • ...bably does not distinguish them from [[PMexe]]. The best way to do that is unknown. V2.00 files have a string at offset 14 that begins "{{magic|PMsfx}}", but
    1 KB (187 words) - 13:54, 20 February 2023
  • ...EBCDIC, but is not readable beyond the header. Maybe it is compressed with unknown compression algorithms (a relative of IBM's well-known proprietary algorith * Bytes 1-2: unknown 2 bytes probably flags. second byte never zero, first byte often is (but no
    3 KB (484 words) - 22:46, 4 May 2023
  • /* An array of 3 elements of unknown structure */ long unknown_pos_x; /* Unknown 3D position */
    21 KB (3,182 words) - 15:48, 26 August 2023
  • short unknown; unsigned long unknown;
    5 KB (764 words) - 15:36, 26 August 2023
  • ''Unknown.''
    872 B (118 words) - 16:10, 25 August 2023
  • unsigned long unknown; unsigned long unknown;
    4 KB (607 words) - 16:13, 25 August 2023

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