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  • Create a new page called Model.

  • |mimetypes={{mimetype|model/vnd.valve.source.compiled-map}}
    1 KB (149 words) - 21:19, 14 December 2020
  • * [[Sears model codes]]
    2 KB (242 words) - 15:34, 15 October 2023
  • This format is not complete in that not every model can be extracted using this method, but it is the closest description of th //model
    6 KB (835 words) - 08:27, 15 January 2017
  • ... can only be 256 different colors including transparency in a Barony voxel model.
    739 B (110 words) - 03:50, 20 January 2017
  • ...ffer from error accumulation. To account for this, DPCM encoders contain a model of the decoder, taking the difference with the decoder's reconstructed outp
    831 B (124 words) - 01:53, 7 June 2017
  • ..., ADPCM does the same thing that DPCM does — the encoder has an embedded model of the decoder, and the difference filter uses the output sample of the emb
    1 KB (197 words) - 05:57, 12 March 2021
  • |mimetypes={{mimetype|model/vnd.collada+xml}} ...ref>https://wiki.esko.com/display/KBA/KB168630624%3A+Studio+-+About+the+3D+model+file+formats+supported+in+the+Studio+products%3A+DAE%2C+ZAE%2C+OBJ%2C+ARD</
    4 KB (531 words) - 21:13, 5 July 2023
  • ...store a 3D part. It is a [[ZIP]] archive with [[XML]] files describing the model inside.
    329 B (49 words) - 16:38, 18 August 2017
  • A [[CLSID]] is a globally-unique identifier of a COM (Component Object Model) object. It is in the form of a [[GUID]] (a more-or-less arbitrary 128-bit * [[Wikipedia: Component Object Model]]
    816 B (115 words) - 15:45, 2 October 2017
  • ...tc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It uses a form of [[run-length encoding]]. Compressed fi
    1 KB (214 words) - 05:39, 10 April 2019
  • ...datatypes.net/open-yobj-files (also known as a "Yukes 3D Object")] is a 3D model file developed by Yuke's Co. Ltd, best known as the developers of the WWE S
    769 B (118 words) - 21:58, 12 January 2018
  • An IGB file is a 3D Model File for Google Earth. Oddly enough it also appears in the game "ZooCube" o
    462 B (71 words) - 00:31, 13 January 2018
  • * Part 14 (ISO/IEC 23000-14): Augmented reality reference model
    3 KB (340 words) - 15:44, 16 November 2019
  • ...he last version (from 2011). This is in addition to its native [[MilkShape model]] format. | MCM2 SLT Model || || export
    4 KB (569 words) - 09:06, 20 January 2020
  • :''Not to be confused with [[MM3D|Misfit Model 3D]].'' :''For MilkShape's [[ASCII]]-based model format, see [[MilkShape ASCII]].''
    2 KB (243 words) - 08:00, 20 January 2020
  • A '''Minecraft model''' is used in the Java Edition of the Minecraft game. This and other Minecr * [https://minecraft.gamepedia.com/Model Minecraft Gamepedia wiki page]
    522 B (72 words) - 15:09, 17 August 2019
  • * [[Minecraft model]]
    2 KB (206 words) - 23:09, 22 November 2021
  • ...[[CP/M]] operating system, and could be attached to a terminal or a TRS-80 Model 100 depending on whether it was being used as a standalone computer or an a
    1 KB (165 words) - 19:31, 7 September 2019
  • ...n the Model II, but this model was incompatible with the others.) When the Model I was first released in 1977, cassettes were the storage medium used, but a * [http://www.tim-mann.org/trs80faq.html TRS-80 Model I/III/4: Frequently Asked Questions]
    2 KB (240 words) - 15:22, 28 September 2023
  • The '''TRS-80 double density 5.25" disk''' was a format used with TRS-80 Model I/III/4 computers. The [[TRS-80 single density 5.25" disk]] was the officia * [http://www.tim-mann.org/trs80faq.html TRS-80 Model I/III/4: Frequently Asked Questions]
    1 KB (163 words) - 15:28, 28 September 2023
  • ...the late 1970s and early 1980s as part of the TRSDOS operating system. The Model II system (and its file system) was incompatible with the Models I, III, an ...ouhaha.com/2012/03/31/trs-80-model-ii-trsdos-paranoia-strikes-deep/ TRS-80 Model II TRSDOS: paranoia strikes deep] (has some discussions of TRS-80 file syst
    1 KB (186 words) - 15:19, 28 September 2023
  • ... on. IBM did get a patent on its technology, however. The drive for it was Model 341.
    369 B (54 words) - 20:47, 15 September 2019
  • An '''AC3D Model''' is a description of 3D objects used by the AC3D program currently owned
    646 B (97 words) - 21:20, 19 October 2020
  • ... and manipulating 3D graphical objects. Objects can be stored in [[Blitz3D Model]] files.
    607 B (84 words) - 22:41, 28 September 2019
  • A '''Blitz3D Model''' is a 3D object saved in the format used by the [[Blitz3D]] programming l
    410 B (61 words) - 22:54, 28 September 2019
  • A '''BRL-CAD geometry''' is a file defining the shape of a solid model as created and used in the BRL-CAD (Ballistic Research Laboratory CAD Packa
    908 B (131 words) - 03:35, 8 March 2020
  • '''CORE3D''' is allegedly a file format used in 3D model virtual files, but it is hard to pinpoint exactly what program uses it or a
    2 KB (266 words) - 06:22, 22 October 2019
  • ... vendor or group of vendors. It is an object-based file format with a data model developed by buildingSMART (formerly the International Alliance for Interop
    2 KB (288 words) - 17:41, 31 May 2020
  • * '''.dff''' (Dive File Format), for GTA model files
    992 B (143 words) - 03:49, 27 January 2020
  • * [[IPTC-IIM]] (Information Interchange Model)
    617 B (71 words) - 15:17, 17 November 2019
  • ... serialized as either [[XMP]] or [[IPTC-IIM|IIM]] (Information Interchange Model).
    1 KB (187 words) - 15:38, 16 November 2019
  • ...Scene) is the file format for 3D scenes used by the DeepMesh program, a 3D model editor.
    713 B (109 words) - 21:00, 17 November 2019
  • :''This is the 3D game engine model format. For DTS audio, see [[Digital Theater Systems]] or [[DTS-HD]].''
    1,001 B (147 words) - 05:48, 2 February 2021
  • * [[BMF (David Farrell)]] (Basic Model Format?) - A format associated with view3ds [http://paulbourke.net/dataform
    1,001 B (135 words) - 01:22, 4 December 2019
  • '''GLM''' (Ghoul Mesh, Ghoul 2 Model File) is a 3D mesh model file format used by the Ghoul 2 game engine from Raven Software, used in su
    968 B (144 words) - 05:20, 7 December 2019
  • '''MD2''' (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software
    999 B (140 words) - 19:09, 3 May 2022
  • '''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3:
    832 B (125 words) - 17:21, 29 December 2019
  • '''MDX''' is a 3-D model format used by Blizzard in some of its games such as Warcraft III. Several
    429 B (60 words) - 09:54, 31 December 2019
  • A '''Meshwork model''' is a data file used by the Meshwork triangle-mesh modeling system from C
    938 B (134 words) - 07:49, 15 January 2020
  • :''Not to be confused with [[MilkShape model|MilkShape 3d model]].'' '''MM3D''' (Misfit Model 3D) is the format saved by an OpenGL-based 3D model editor that was in open-source development from 2004 to 2009, with an anoun
    667 B (96 words) - 07:52, 20 January 2020
  • ... [[plaintext]], and is presumably meant to be a version of the [[MilkShape model]] format that is easier to work with.
    2 KB (279 words) - 23:36, 20 January 2020
  • '''DMX model''' (Data Model Exchange) is a Valve format for 3D models, a successor to [[Studiomdl Data] * [https://developer.valvesoftware.com/wiki/DMX_model DMX model]
    400 B (57 words) - 13:28, 8 February 2020
  • ...ata''' (SMD) is a 3D model format used by Valve. It was succeeded by [[DMX model]]. It is an [[ASCII]]-based format.
    331 B (47 words) - 13:28, 8 February 2020
  • |mimetypes={{mimetype|model/vnd.usdz+zip}}
    1 KB (164 words) - 23:08, 9 March 2021
  • ...dels, lights, text, etc., and make a picture, animation, or [[VRML]] file. Model files can be in the [[Simply 3D Geometry]] (.ged) or [[DXF]] formats (the h
    1 KB (187 words) - 04:09, 14 February 2020
  • Model files can be in the [[Simply 3D Geometry]] (.ged) or [[DXF]] formats.
    2 KB (334 words) - 02:01, 15 February 2020
  • * [[CATIA V4 Model]] - CATIA V4 Model / Part Description
    2 KB (268 words) - 17:34, 8 October 2021
  • '''CCM''' is the model file format for CopyCAD, a program from Delcam (apparently acquired by Auto
    762 B (95 words) - 01:57, 17 March 2020
  • * [[CATIA V4 Model]] - CATIA V4 Model / Part Description
    923 B (137 words) - 01:41, 19 February 2022
  • |extensions={{ext|mod}}, {{ext|model}} '''CATIA V4 Model''' is one of a number of file formats used by the CATIA 3D product design s
    1 KB (169 words) - 23:07, 11 April 2020

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