RobotWar

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
Line 4: Line 4:
 
|released=1970s
 
|released=1970s
 
}}
 
}}
'''[[RobotWar]]''' is a computer game created by Silas Warner and introduced first on the PLATO educational computer network in the 1970s, then released by Muse Software as a commercial product for the Apple II platform in 1981. It had a programming language built in, since its objective was for the players to program robots to fight one another, making it an educational game helping to teach programming. The programming language had some resemblance to [[BASIC]]. It also brought to mind [[Logo]], with its robot turtle control commands, though Logo's turtle only had a pen to draw lines, while RobotWar's robots had guns to shoot at one another.
+
'''RobotWar''' is a computer game created by Silas Warner and introduced first on the PLATO educational computer network in the 1970s, then released by Muse Software as a commercial product for the Apple II platform in 1981. It had a programming language built in, since its objective was for the players to program robots to fight one another, making it an educational game helping to teach programming. The programming language had some resemblance to [[BASIC]]. It also brought to mind [[Logo]], with its robot turtle control commands, though Logo's turtle only had a pen to draw lines, while RobotWar's robots had guns to shoot at one another.
  
 
Another unrelated method of creating dueling warriors with a programming language is Core Wars, using the [[Redcode]] language.
 
Another unrelated method of creating dueling warriors with a programming language is Core Wars, using the [[Redcode]] language.
Line 13: Line 13:
 
* [http://corewar.co.uk/robotwar/robotwar.txt RobotWar manual]
 
* [http://corewar.co.uk/robotwar/robotwar.txt RobotWar manual]
 
* [http://corewar.co.uk/robotwar/rw.txt Summary of keys and programming language statements]
 
* [http://corewar.co.uk/robotwar/rw.txt Summary of keys and programming language statements]
 +
* [https://archive.org/details/wozaday_Robotwar Copy on Internet Archive, playable within browser]

Revision as of 02:25, 12 May 2019

File Format
Name RobotWar
Ontology
Released 1970s

RobotWar is a computer game created by Silas Warner and introduced first on the PLATO educational computer network in the 1970s, then released by Muse Software as a commercial product for the Apple II platform in 1981. It had a programming language built in, since its objective was for the players to program robots to fight one another, making it an educational game helping to teach programming. The programming language had some resemblance to BASIC. It also brought to mind Logo, with its robot turtle control commands, though Logo's turtle only had a pen to draw lines, while RobotWar's robots had guns to shoot at one another.

Another unrelated method of creating dueling warriors with a programming language is Core Wars, using the Redcode language.

Links and references

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox