ROM and memory images

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|image=Srippon RAM - computer memory.png
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[[ROM and memory images]] are files duplicating the content and format of data on various forms of read-only-memory hardware. These are particularly used for preserving classic video games originally released in cartridge form, so that they can be stored on modern computers, downloaded through the Internet, and run using emulation software.
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See [[Disk Image Formats]] for images of disks and tapes, and [[Read Only Memory]] and [[Game cartridges]] for the physical media these are images of.
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== Atari game consoles ==
 
== Atari game consoles ==
  
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* [[A26]]
 
* [[A26]]
 
* [[BIN]]
 
* [[BIN]]
* [[ROM]]
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* [[ROM (Atari 2600)]]
  
 
=== Atari 5200 ===
 
=== Atari 5200 ===
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* [[BIN]]
 
* [[BIN]]
 
* [[JAG]]
 
* [[JAG]]
* [[ROM]]
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* [[ROM (Atari Jaguar)]]
  
 
=== Atari Lynx ===
 
=== Atari Lynx ===
 
* [[COM]]
 
* [[COM]]
* [[LNX]]
+
* [[LNX (Atari)|LNX]]
 
* [[LYX]]
 
* [[LYX]]
 
* [[O]]
 
* [[O]]
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=== NES / Famicom / Famicom Disk System ===
 
=== NES / Famicom / Famicom Disk System ===
 
* [[FAM]]
 
* [[FAM]]
* [[FDS]]
 
 
* [[FFE]]
 
* [[FFE]]
 
* [[NES]]
 
* [[NES]]
 
* [[Pasofami]] (Needs to be confirmed)
 
* [[Pasofami]] (Needs to be confirmed)
 
* [[UNF]]
 
* [[UNF]]
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See also the [[Disk_Image_Formats|disk image]] format [[FDS]].
  
 
=== Nintendo 64 ===
 
=== Nintendo 64 ===
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* [[JAP]] (Region specific - Same as Z64)
 
* [[JAP]] (Region specific - Same as Z64)
 
* [[N64]] (CD64 - Little Endian - CD64)
 
* [[N64]] (CD64 - Little Endian - CD64)
* [[PAL]] (Region specific - Same as Z64)
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* [[PAL (Nintendo 64)]] (Region specific - Same as Z64)
* [[ROM]] (Same as Z64)
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* [[ROM (Nintendo 64)]] (Same as Z64)
 
* [[U64]] (Same as Z64)
 
* [[U64]] (Same as Z64)
 
* [[USA]] (Region specific - Same as Z64)
 
* [[USA]] (Region specific - Same as Z64)
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=== Nintendo Game Boy / Game Boy Color ===
 
=== Nintendo Game Boy / Game Boy Color ===
* [[GB]]
+
* [[GB|GB / GBC / SAV]]
* [[GBC]]
+
* [[Pokémon ROM]]
* [[GB#SAV|SAV]]
+
  
 
=== Nintendo Game Boy Advance ===
 
=== Nintendo Game Boy Advance ===
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* [[BIN]]
 
* [[BIN]]
 
* [[VB]]
 
* [[VB]]
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=== Nintendo Gamecube ===
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* [[DOL]]
  
 
== Sega game consoles ==
 
== Sega game consoles ==
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* [[COL]]
 
* [[COL]]
 
* [[CV]]
 
* [[CV]]
* [[ROM]]
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* [[ROM (ColecoVision)]]
  
 
=== Emerson Arcadia 2001 ===
 
=== Emerson Arcadia 2001 ===
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* [[INT]]
 
* [[INT]]
 
* [[ITV]]
 
* [[ITV]]
* [[ROM]]
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* [[ROM (Intellivision)]]
  
 
=== NEC TurboGrafx-16 / PC Engine ===
 
=== NEC TurboGrafx-16 / PC Engine ===
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* [[92u]]
 
* [[92u]]
 
* More
 
* More
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=== ZX Spectrum ===
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* [[Mirage Microdrive Snapshot‎]]
  
 
=== Container formats ===
 
=== Container formats ===
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* [[Intel HEX]]
 
* [[Intel HEX]]
 
* [[BIN44]] (very rare, comes from Nortel, ask [[User:Chronomex]])
 
* [[BIN44]] (very rare, comes from Nortel, ask [[User:Chronomex]])
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== External links ==
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* [http://www.neocomputer.org/projects/et/ Fixing E.T. for the Atari 2600]
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* [https://archive.org/details/MAME_0.151_ROMs Internet Archive: MAME 0.151 ROMs (classic video consoles)]
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* [https://archive.org/details/consolelivingroom Console Living Room: Play classic games online]
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* [https://www.retrostic.com/roms FullSets of Console ROMs]
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* [https://www.gamulator.com/roms Gamulator's ROMs]

Revision as of 09:43, 3 June 2019

File Format
Name ROM and memory images
Ontology

{{{caption}}}

ROM and memory images are files duplicating the content and format of data on various forms of read-only-memory hardware. These are particularly used for preserving classic video games originally released in cartridge form, so that they can be stored on modern computers, downloaded through the Internet, and run using emulation software.

See Disk Image Formats for images of disks and tapes, and Read Only Memory and Game cartridges for the physical media these are images of.

Atari game consoles

Atari 2600

Atari 5200

Atari 7800

Atari Jaguar

Atari Lynx

Nintendo game consoles

NES / Famicom / Famicom Disk System

See also the disk image format FDS.

Nintendo 64

  • BIN (Binary image - Same as Z64)
  • JAP (Region specific - Same as Z64)
  • N64 (CD64 - Little Endian - CD64)
  • PAL (Nintendo 64) (Region specific - Same as Z64)
  • ROM (Nintendo 64) (Same as Z64)
  • U64 (Same as Z64)
  • USA (Region specific - Same as Z64)
  • V64 (Doctor V64 - Little Endian - Byteswapped)
  • Z64 (Nintendo / Mr. Backup Z64 - Big Endian)

Nintendo DS

Nintendo Game Boy / Game Boy Color

Nintendo Game Boy Advance

Super NES / Super Famicom

  • 048 (Multi Game Doctor 2 - Multi-part file)
  • 058 (Multi Game Doctor 2 - Multi-part file)
  • 068 (Multi Game Doctor 2 - Multi-part file)
  • 078 (Multi Game Doctor 2 - Multi-part file)
  • AUS (Region specific)
  • BIN (Binary image)
  • BS (BS-X Satellaview)
  • BSX (BS-X Satellaview)
  • DX2 (Super Wildcard DX2)
  • EUR (Region specific)
  • FIG (Super Pro Fighter)
  • GD3 (Bung Game Doctor SF3)
  • GD7 (Bung Game Doctor SF7)
  • JAP (Region specific)
  • JMA (nsrt LZMA container)
  • MGD (Multi Game Doctor 2)
  • MGH (Multi Game Hunter)
  • SF2 (Professor SF II)
  • SFC (Nintendo)
  • SMC (Super Magicom)
  • ST (Sufami Turbo)
  • SWC (Super Wildcard DX)
  • UFO (Super UFO)
  • USA (Region specific)

Nintendo Virtual Boy

Nintendo Gamecube

Sega game consoles

Sega Game Gear

Sega Genesis / Mega Drive / 32X

Sega Master System / Mark III

Sega SG-1000

Sega SC-3000

Misc game consoles

Bally Astrocade

Bandai Wonderswan / Bandai Wonderswan Color

Casio PV-1000

ColecoVision

Emerson Arcadia 2001

Fairchild Channel F

Funtech Super A'Can

GCE Vectrex

Magnavox Oddysey 2

Mattel Intellivision

NEC TurboGrafx-16 / PC Engine

Neo Geo Pocket / Neo Geo Pocket Color

Non-game memory formats

Sharp X68000

TI Calculators

ZX Spectrum

Container formats

External links

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