MD3

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'''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using [[Endianness|little endian]] numeric format. An earlier [[MD2]] format was used in Quake 2, and a later [[MD4]] format was introduced for later Quake 3 versions.
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'''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using [[Endianness|little endian]] numeric format. An earlier [[MD2]] format was used in Quake 2, and a later [[MD4 (Quake)|MD4]] format was introduced for later Quake 3 versions.
  
 
== Format description ==
 
== Format description ==

Revision as of 17:21, 29 December 2019

File Format
Name MD3
Ontology
Extension(s) .md3
Released 1997

MD3 (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using little endian numeric format. An earlier MD2 format was used in Quake 2, and a later MD4 format was introduced for later Quake 3 versions.

Format description

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