Imagine Object File

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(Identification)
(Sample files)
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== Sample files ==
 
== Sample files ==
 
* http://cd.textfiles.com/zoom2/graphics/raytracing/objects/ ...
 
* http://cd.textfiles.com/zoom2/graphics/raytracing/objects/ ...
 +
* http://cd.textfiles.com/zoom2/graphics/raytracing/dust/objects/
 
* http://www.imaginefa.com/objects.shtml (archived in [[LZX]] files)
 
* http://www.imaginefa.com/objects.shtml (archived in [[LZX]] files)
 
** One of the above samples is also at [http://cd.textfiles.com/ataricompendium/FILES/UMICH/GRAPHICS/RAYTRACE/CLOE.LZH CLOE.LZH] → COW.OBJ
 
** One of the above samples is also at [http://cd.textfiles.com/ataricompendium/FILES/UMICH/GRAPHICS/RAYTRACE/CLOE.LZH CLOE.LZH] → COW.OBJ

Revision as of 00:24, 18 April 2014

File Format
Name Imagine Object File
Ontology
Extension(s) .iob, .obj, others
Imagine Object File, a newer version of TDDD, is used for 3-D rendering data by the Impulse Imagine software for the Amiga and for x86 PCs.

Contents

See also

Identification

Files begin with 'F' 'O' 'R' 'M' ?? ?? ?? ?? 'T' 'D' 'D' 'D'.

This does not distinguish it from the original TDDD format. There does not appear to be any simple way to do that, but you could look for IFF chunk names that are used only in the Imagine format (BBOX, SPC1, PRP1, ...), and that are used only in the original format (INFO, TPAR, EXTR, ...).

Specifications

Sample files

Links

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