Hamster archive

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(Created page with "{{FormatInfo |subcat=Archiving }} An archive format used in OHRRPGCE, TAVERN, and possibly others. == Identification == None. == Description == A Hamster archive consists o...")
 
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An archive format used in OHRRPGCE, TAVERN, and possibly others.
+
An archive format used in [[OHRRPGCE]] and possibly other video game engines and/or other programs.
  
 
== Identification ==
 
== Identification ==
None.
+
None in general.
 +
 
 +
A compiled HamsterSpeak program will start with "<tt>HS</tt>", followed by three null bytes, two variable bytes (these are part of the lump data size; see below), and then the ASCII text "<tt>HamsterSpeak</tt>".
  
 
== Description ==
 
== Description ==
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* PDP-endian 32-bit data size (measured in bytes)
 
* PDP-endian 32-bit data size (measured in bytes)
 
* Data of this lump
 
* Data of this lump
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 +
[[Category:Game data files]]

Revision as of 04:22, 27 January 2020

File Format
Name Hamster archive
Ontology

An archive format used in OHRRPGCE and possibly other video game engines and/or other programs.

Identification

None in general.

A compiled HamsterSpeak program will start with "HS", followed by three null bytes, two variable bytes (these are part of the lump data size; see below), and then the ASCII text "HamsterSpeak".

Description

A Hamster archive consists of zero or more lumps concatenated together (with no delimiters or global header/footer), where a lump consists of the following three parts:

  • Null-terminated ASCII filename
  • PDP-endian 32-bit data size (measured in bytes)
  • Data of this lump
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