Graphics

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* [[ANSIMation]]
 
* [[ANSIMation]]
 
* [[APNG]]
 
* [[APNG]]
* [[AVIF]]
 
 
* [[BAM]] (Infinity Engine)
 
* [[BAM]] (Infinity Engine)
 
* [[BMF (Ghost Recon)]] An animation data format associated with Ghost Recon [https://github.com/AlexKimov/RSE-file-formats/wiki/BMF-File-Format]
 
* [[BMF (Ghost Recon)]] An animation data format associated with Ghost Recon [https://github.com/AlexKimov/RSE-file-formats/wiki/BMF-File-Format]
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* [[GFY]]
 
* [[GFY]]
 
* [[GRASP GL]]
 
* [[GRASP GL]]
* [[HEIF]]
 
 
* [[IFF-DEEP]]
 
* [[IFF-DEEP]]
 
* [[Imagic Film/Picture]] (Atari ST frames used in animation)
 
* [[Imagic Film/Picture]] (Atari ST frames used in animation)
* [[JPX]]
 
 
* [[Just Buttons BTN]]
 
* [[Just Buttons BTN]]
 
* [[Microsoft Agent character]]
 
* [[Microsoft Agent character]]
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* [[PGX (Portfolio)]]
 
* [[PGX (Portfolio)]]
 
* [[PICS]]
 
* [[PICS]]
* [[QTL]] (YUV SECAM or PAL image)
 
 
* [[Spectrum 512 Anispec‎]]
 
* [[Spectrum 512 Anispec‎]]
 
* [[SWF]] (Flash)
 
* [[SWF]] (Flash)
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* [[Ugoira]]
 
* [[Ugoira]]
 
* [[VAXL]]
 
* [[VAXL]]
 +
* [[Video Master Film]] (Atari)
 
* [[XNG]]
 
* [[XNG]]
 
* [[YAFA]]
 
* [[YAFA]]
 +
 +
Other image formats supporting animation, but not usually thought of as animation formats, include [[AVIF]], [[HEIF]], [[JPEG XL]], [[JPX]], and [[WebP]].
  
 
== Character-based graphics ==
 
== Character-based graphics ==
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* [[BSAVE Image]]
 
* [[BSAVE Image]]
 
* [[CebraText]]
 
* [[CebraText]]
 +
* [[ComAnsi]] (.anc)
 
* [[Dir Logo Maker]]
 
* [[Dir Logo Maker]]
 
* [[iCEDraw]] (.idf)
 
* [[iCEDraw]] (.idf)
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* [[Nitrogen Fingers Text]] (NFT)
 
* [[Nitrogen Fingers Text]] (NFT)
 
* [[PCBoard]] (.pcb)
 
* [[PCBoard]] (.pcb)
 +
* [[PIX (PIcture in teXt)]] (sets up custom characters to show raster image in text mode)
 
* [[RIPscrip]] (or RIPscript)
 
* [[RIPscrip]] (or RIPscript)
 
* [[Semi-Graphic logos Editor]]
 
* [[Semi-Graphic logos Editor]]
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* [[PKP]]
 
* [[PKP]]
 
* [[Rawzor]]
 
* [[Rawzor]]
 +
* [[RK Image]] (.rki)
 
* [[Run-length colour encoding]] (T.45)
 
* [[Run-length colour encoding]] (T.45)
 
* [[Run-length encoding]]
 
* [[Run-length encoding]]
 
* [[StuffIt Image Format]] (SIF)
 
* [[StuffIt Image Format]] (SIF)
 
* [[ThunderScan compression]]
 
* [[ThunderScan compression]]
 +
* [[UHIC]]
 
* [[Wavelet compression]]
 
* [[Wavelet compression]]
  
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* [[Icon library]] (.icl)
 
* [[Icon library]] (.icl)
 
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 +
* [[IconVG]] (.ivg)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
 
* [[iThmb]] (iOS thumbnail images)
 
* [[iThmb]] (iOS thumbnail images)
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* [[AMOS Sprite Bank]]
 
* [[AMOS Sprite Bank]]
 
* [[Analyze AVW]]
 
* [[Analyze AVW]]
 +
* [[Animator PIC/CEL]]
 +
* [[Animator Pro PIC]]
 
* [[Anime 4ever slideshow]]
 
* [[Anime 4ever slideshow]]
 
* [[ANSI 379]]
 
* [[ANSI 379]]
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* [[ECW]] (Enhanced Compression Wavelet)
 
* [[ECW]] (Enhanced Compression Wavelet)
 
* [[EggPaint]] (.trp)
 
* [[EggPaint]] (.trp)
 +
* [[Elecard Wavelet Image]] (.wlt)
 
* [[Enhanced Simplex]] (.esm)
 
* [[Enhanced Simplex]] (.esm)
 
* [[Envision]]
 
* [[Envision]]
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* [[Micro Illustrator]]
 
* [[Micro Illustrator]]
 
* [[Microsoft Image Composer]] (.mic)
 
* [[Microsoft Image Composer]] (.mic)
 +
* [[MIF (MAXpaint)]]
 
* [[MIF (MSX)]]
 
* [[MIF (MSX)]]
 
* [[MIFF]] (Magick Image File Format)
 
* [[MIFF]] (Magick Image File Format)
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* [[Pixia]] (.pxa)
 
* [[Pixia]] (.pxa)
 
* [[Pixlr document]] (*.pxd)
 
* [[Pixlr document]] (*.pxd)
 +
* [[PKI (ImgFun)]]
 +
* [[PKM]]
 
* [[PL4]]
 
* [[PL4]]
 
* [[PLD (PhotoLine)]]
 
* [[PLD (PhotoLine)]]
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* [[QRT Ray Tracer bitmap]]
 
* [[QRT Ray Tracer bitmap]]
 
* [[QTIF]] (QuickTime image file, .qif)
 
* [[QTIF]] (QuickTime image file, .qif)
 +
* [[QTL]] (YUV SECAM or PAL image)
 
* [[Quake 2 Texture]] (.wal)
 
* [[Quake 2 Texture]] (.wal)
 
* [[Quantel VPB image]]
 
* [[Quantel VPB image]]
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* [[Rainbow Painter]]
 
* [[Rainbow Painter]]
 
* [[RAMbrandt]]
 
* [[RAMbrandt]]
 +
* [[Raster Master RAW]]
 
* [[Raw bitmap]]
 
* [[Raw bitmap]]
 
* [[RDIB]]
 
* [[RDIB]]
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* [[RUN Paint]]
 
* [[RUN Paint]]
 
* [[SAMAR Hires Interlace]]
 
* [[SAMAR Hires Interlace]]
* [[SAM Coupe Mode 4]]
+
* [[SAM Coupé Mode 4]]
 
* [[Saracen Paint]] (.sar)
 
* [[Saracen Paint]] (.sar)
 
* [[SBIG CCDOPS image]]
 
* [[SBIG CCDOPS image]]
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* [[Applixware Graphics]]
 
* [[Applixware Graphics]]
 
* [[Arts & Letters clip art library]] (.yal)
 
* [[Arts & Letters clip art library]] (.yal)
 +
* [[Arts & Letters graphics file]] (.ged)
 
* [[ArtWorks]]
 
* [[ArtWorks]]
 
* [[AutoCAD Slide]]
 
* [[AutoCAD Slide]]
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* [[CorelDRAW]] (.cdr, .cdx, .cdt)
 
* [[CorelDRAW]] (.cdr, .cdx, .cdt)
 
* [[Corel Gallery]] (.bmf)
 
* [[Corel Gallery]] (.bmf)
 +
* [[CorelMOSAIC library]] (.clb, .clh)
 
* [[DataDiagrammingML]] (Microsoft XML-based format)
 
* [[DataDiagrammingML]] (Microsoft XML-based format)
 
* [[DeskMate Draw]] (.fig)
 
* [[DeskMate Draw]] (.fig)
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* [[DrawIt]]
 
* [[DrawIt]]
 
* [[DrawPlus]]
 
* [[DrawPlus]]
 +
* [[DrawStudio]] (Amiga)
 
* [[DRAWX Vector Graphics]] (.vec)
 
* [[DRAWX Vector Graphics]] (.vec)
 
* [[Encapsulated PostScript]] (.eps, .epsf, .epsi)
 
* [[Encapsulated PostScript]] (.eps, .epsf, .epsi)
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* [[DeltaVision]] (medical microscopy format)
 
* [[DeltaVision]] (medical microscopy format)
 
* [[Fineprint]] (.fp)
 
* [[Fineprint]] (.fp)
 +
* [[Garc archive]]
 
* [[HDF]] (Hierarchical Data Format)
 
* [[HDF]] (Hierarchical Data Format)
 
* [[IBM Audio Visual Connection (AVC) Still Video Image]]
 
* [[IBM Audio Visual Connection (AVC) Still Video Image]]
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* [[Manga Studio]]
 
* [[Manga Studio]]
 
* [[MonkeyCard]]
 
* [[MonkeyCard]]
 +
* [[NeatReceipts]] (.nrx, .nrf, .nrt)
 
* [[Nintendo Wii TPL]]
 
* [[Nintendo Wii TPL]]
 
* [[OmniPage]]
 
* [[OmniPage]]

Revision as of 03:53, 10 September 2021

File Format
Name Graphics
Ontology

Mona Lisa

Mona Lisa

Electronic Formats concerned with Image Data.

See also:

Other lists of formats:

Contents

Animated image formats

See also Video.

Other image formats supporting animation, but not usually thought of as animation formats, include AVIF, HEIF, JPEG XL, JPX, and WebP.

Character-based graphics

See Character encoding for details of character sets, some of which include graphical or line-and-box-drawing characters.

Colors

(Profiles, color spaces, palettes, swatches)

Compression

Graphics compression algorithms, special-purpose compressed graphics formats, etc.

See also Compression, for general-purpose algorithms.

Icon, Cursor, and Avatar files

(Formats often used for icons, cursors, avatars, thumbnails, etc.)

Metadata Formats

Online/Networked Formats

(while any image format can be used online and through a network, these are specifically designed to be accessed remotely via an API)

Programming languages

(Graphic-specific programming languages)

Raster Graphics Formats

Skins / Themes

(Used to give custom styles, appearances, and themes to software; might be bundled with Icon, Cursor, and Avatar files consistent with the theme)

Software

(Applications, utilities, libraries, and APIs for graphic manipulation)

Refer to Graphics software.

Vector Graphics Formats

(Including most "metafile" formats. Vector formats often support embedded raster images, and other objects that aren't actually vectors.)

See also:

Miscellaneous or Uncategorized

(Formats which don't fit into another category, or still need to be categorized)

Links and Resources

Personal tools
Namespaces

Variants
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