Graphics

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(Icon, Cursor, and Avatar files)
(Icon, Cursor, and Avatar files: Added IconPackager)
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* [[AVIF]]
 
* [[AVIF]]
 
* [[BAM]] (Infinity Engine)
 
* [[BAM]] (Infinity Engine)
 +
* [[BMF (Ghost Recon)]] An animation data format associated with Ghost Recon [https://github.com/AlexKimov/RSE-file-formats/wiki/BMF-File-Format]
 
* [[CFAST Disney Animation Studio]] (.cft)
 
* [[CFAST Disney Animation Studio]] (.cft)
 
* [[CorelMOVE]] (.CMV)
 
* [[CorelMOVE]] (.CMV)
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* [[Imagic Film/Picture]] (Atari ST frames used in animation)
 
* [[Imagic Film/Picture]] (Atari ST frames used in animation)
 
* [[JPX]]
 
* [[JPX]]
 +
* [[Just Buttons BTN]]
 
* [[MNG]]
 
* [[MNG]]
 +
* [[Naïve Image Formats]] (NII, NIA)
 +
* [[OIL (OpenIL)]]
 
* [[PGX (Portfolio)]]
 
* [[PGX (Portfolio)]]
 
* [[PICS]]
 
* [[PICS]]
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* [[CUR]] (Microsoft Windows cursors)
 
* [[CUR]] (Microsoft Windows cursors)
 
** [[Windows 1.0 Cursor]]
 
** [[Windows 1.0 Cursor]]
 +
* [[CursorFX]]
 +
* [[CursorXP]]
 
* [[DEGAS Elite icon]] (.icn)
 
* [[DEGAS Elite icon]] (.icn)
 
* [[EPOC AIF]]
 
* [[EPOC AIF]]
 
* [[Favicon]]
 
* [[Favicon]]
 +
* [[Foto-Mosaic-Edda Database]]
 
* [[GEM resource file]] (.rsc)
 
* [[GEM resource file]] (.rsc)
 
* [[GlowIcons]]
 
* [[GlowIcons]]
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* [[Icon Heaven library]] (.fim)
 
* [[Icon Heaven library]] (.fim)
 
* [[Icon library]] (.icl)
 
* [[Icon library]] (.icl)
 +
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
 
* [[iThmb]] (iOS thumbnail images)
 
* [[iThmb]] (iOS thumbnail images)
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* [[AFCP]]
 
* [[AFCP]]
 
* [[Exif]]
 
* [[Exif]]
* [[IPTC]] (or NAA)
+
* [[IPTC-IIM]] (or NAA)
 +
* [[IPTC Photo Metadata]]
 
* [[MakerNote]]
 
* [[MakerNote]]
 
* [[MIX (metadata)|MIX]]
 
* [[MIX (metadata)|MIX]]
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(Graphic-specific programming languages)
 
(Graphic-specific programming languages)
  
 +
* [[Anim8or Scripting Language]]
 
* [[Blitz3D]]
 
* [[Blitz3D]]
 
* [[CEEMAC]]
 
* [[CEEMAC]]
 
* [[High Level Shading Language]] (HLSL) (uses byte array header files)
 
* [[High Level Shading Language]] (HLSL) (uses byte array header files)
 
* [[OpenGL Shading Language]] (GLSL)
 
* [[OpenGL Shading Language]] (GLSL)
 +
* [[PostScript]]
 
* [[Processing]]
 
* [[Processing]]
 +
* [[RenderWare object]] (.rwx)
  
 
== Raster Graphics Formats ==
 
== Raster Graphics Formats ==
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* [[BFLI]]
 
* [[BFLI]]
 
* [[BGI image]]
 
* [[BGI image]]
 +
* [[BIF (byLight)]]
 
* [[BIF (Image Alchemy)]]
 
* [[BIF (Image Alchemy)]]
 
* [[BigTIFF]]
 
* [[BigTIFF]]
 
* [[BioRad confocal image]]
 
* [[BioRad confocal image]]
 
* [[BLP]]
 
* [[BLP]]
* [[BMF]]
+
* [[BMF (Dmitry Shkarin)]]
 
* [[BMI (Zoner)]]
 
* [[BMI (Zoner)]]
 
* [[BMP]] (Windows BMP and OS/2 BMP)
 
* [[BMP]] (Windows BMP and OS/2 BMP)
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* [[Calamus Raster Graphic]] (.crg)
 
* [[Calamus Raster Graphic]] (.crg)
 
* [[CALS raster]]
 
* [[CALS raster]]
 +
* [[Casio CAM]] (.cam)
 
* [[Canvas (Atari)‎]] (.cpt, .cnv)
 
* [[Canvas (Atari)‎]] (.cpt, .cnv)
 
* [[Cartesian Perceptual Compression]] (CPC)
 
* [[Cartesian Perceptual Compression]] (CPC)
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* [[DirectDraw Surface]] (.dds)
 
* [[DirectDraw Surface]] (.dds)
 
* [[DjVu]]
 
* [[DjVu]]
 +
* [[DM2]]
 +
* [[DM3]]
 +
* [[DM4]]
 
* [[DNG]]
 
* [[DNG]]
 
* [[Doodle (Atari)]] (.doo)
 
* [[Doodle (Atari)]] (.doo)
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* [[J Wavelet Image Codec]] (.wic)
 
* [[J Wavelet Image Codec]] (.wic)
 
* [[J6I]] (Ricoh Digital Camera image file)
 
* [[J6I]] (Ricoh Digital Camera image file)
 +
* [[JAM (compressed image)]]
 
* [[JBIG]]
 
* [[JBIG]]
 
* [[JBIG2]]
 
* [[JBIG2]]
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* [[MDA|MDA/MDP]] (MicroDesign Area/Page)
 
* [[MDA|MDA/MDP]] (MicroDesign Area/Page)
 
* [[MDI]] (Microsoft Office Document Imaging)
 
* [[MDI]] (Microsoft Office Document Imaging)
 +
* [[MDP (FireAlpaca)|MDP]] (FireAlpaca and Medibang Paint)
 
* [[MegaPaint BLD]]
 
* [[MegaPaint BLD]]
 
* [[MetaMorph Stack]] (.stk)
 
* [[MetaMorph Stack]] (.stk)
 
* [[MGR bitmap]]
 
* [[MGR bitmap]]
* [[MiAF]]
+
* [[MIAF]]
 
* [[Microsoft Image Composer]] (.mic)
 
* [[Microsoft Image Composer]] (.mic)
 
* [[MIF (MSX)]]
 
* [[MIF (MSX)]]
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* [[MIX (Picture It!)]]
 
* [[MIX (Picture It!)]]
 
* [[Mixed Raster Content]] (MRC, T.44)
 
* [[Mixed Raster Content]] (MRC, T.44)
 +
* [[MPH (MonkeyPhoto)]]
 
* [[MRF (Monochrome Recursive Format)]]
 
* [[MRF (Monochrome Recursive Format)]]
 
* [[MrSID]]
 
* [[MrSID]]
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* [[Multi Palette Picture]] (MPP)
 
* [[Multi Palette Picture]] (MPP)
 
* [[Multi-Picture Format]] (MPO)
 
* [[Multi-Picture Format]] (MPO)
 +
* [[Naïve Image Formats]] (NIE)
 
* [[NASA Raster Metafile]]
 
* [[NASA Raster Metafile]]
 
* [[National Imagery Transmission Format]] (NITFS, NITF, .ntf)
 
* [[National Imagery Transmission Format]] (NITFS, NITF, .ntf)
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* [[PABX background]]
 
* [[PABX background]]
 
* [[Paint.NET image]] (.pdn)
 
* [[Paint.NET image]] (.pdn)
 +
* [[Painter RIFF]] (.rif)
 
* [[PaintShop Pro]] (.psp, .jsl, .pfr, .tub)
 
* [[PaintShop Pro]] (.psp, .jsl, .pfr, .tub)
 
* [[PaintTool SAI]]
 
* [[PaintTool SAI]]
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* [[PIK]]
 
* [[PIK]]
 
* [[Pixar picture]] (.pxr)
 
* [[Pixar picture]] (.pxr)
 +
* [[PixelPaint (SuperMac)]]
 
* [[Pixia]] (.pxa)
 
* [[Pixia]] (.pxa)
 
* [[Pixlr document]] (*.pxd)
 
* [[Pixlr document]] (*.pxd)
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== Skins / Themes ==
 
== Skins / Themes ==
''(Used to give custom styles, appearances, and themes to software; might be bundled with Icon, Cursor, and Avatar files consistent with the theme)''
+
''(Used to give custom styles, appearances, and themes to software; might be bundled with [[#Icon, Cursor, and Avatar files|Icon, Cursor, and Avatar files]] consistent with the theme)''
 
* [[BootSkin Vista]]
 
* [[BootSkin Vista]]
 
* [[BootSkin XP]]
 
* [[BootSkin XP]]
 
* [[Pocket PC Theme]] (.tsk)
 
* [[Pocket PC Theme]] (.tsk)
 +
* [[Stardock Tiles Skin]]
 
* [[Winamp Skin]]
 
* [[Winamp Skin]]
 
* [[Windows Media Player Skin Package]] (.wmz)
 
* [[Windows Media Player Skin Package]] (.wmz)
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* [[AutoSketch]] (.skd)
 
* [[AutoSketch]] (.skd)
 
* [[Calamus Vector Graphic]] (.cvg)
 
* [[Calamus Vector Graphic]] (.cvg)
 +
* [[CCX (Corel)]]
 
* [[CGM]] (Computer Graphics Metafile)
 
* [[CGM]] (Computer Graphics Metafile)
 +
* [[CMX]] (Corel Presentation Exchange)
 +
* [[CorelChart]] (.cch)
 
* [[Corel Designer]] (.des)
 
* [[Corel Designer]] (.des)
* [[CorelDRAW]] (.cdr, .cdx, .cdt, .cmx)
+
* [[CorelDRAW]] (.cdr, .cdx, .cdt)
 
* [[Corel Gallery]] (.bmf)
 
* [[Corel Gallery]] (.bmf)
 
* [[DataDiagrammingML]] (Microsoft XML-based format)
 
* [[DataDiagrammingML]] (Microsoft XML-based format)
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* [[Lotus 1-2-3 Chart]] (.pic)
 
* [[Lotus 1-2-3 Chart]] (.pic)
 
* [[MacDraw]] (later ClarisDraw)
 
* [[MacDraw]] (later ClarisDraw)
 +
* [[Mayura Draw]] (.md, .pdx)
 
* [[Micrografx Draw]]
 
* [[Micrografx Draw]]
 
* [[Microsoft Office Drawing]]
 
* [[Microsoft Office Drawing]]
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* [[Chyron]]
 
* [[Chyron]]
 
* [[DeltaVision]] (medical microscopy format)
 
* [[DeltaVision]] (medical microscopy format)
* [[DM2]]
 
* [[DM3]]
 
* [[DM4]]
 
 
* [[Fineprint]] (.fp)
 
* [[Fineprint]] (.fp)
 
* [[HDF]] (Hierarchical Data Format)
 
* [[HDF]] (Hierarchical Data Format)
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* [[QDV (Random Dot Software)]]
 
* [[QDV (Random Dot Software)]]
 
* [[Second Nature Screensaver Graphic]] (.snx)
 
* [[Second Nature Screensaver Graphic]] (.snx)
 +
* [[StarOffice Gallery]]
 
* [[StartupScreen]] (Macintosh SCRN, .scrn?)
 
* [[StartupScreen]] (Macintosh SCRN, .scrn?)
  

Revision as of 10:05, 17 February 2020

File Format
Name Graphics
Ontology

Mona Lisa

Mona Lisa

Electronic Formats concerned with Image Data.

See also:

Other lists of formats:

Contents

Animated image formats

See also Video.

Character-based graphics

See Character encoding for details of character sets, some of which include graphical or line-and-box-drawing characters.

Colors

(Profiles, color spaces, palettes, swatches)

Compression

Special-purpose compression algorithms and formats that may be used in multiple image file formats.

See also Compression, for general-purpose algorithms.

Icon, Cursor, and Avatar files

(Formats often used for icons, cursors, avatars, thumbnails, etc.)

Metadata Formats

Online/Networked Formats

(while any image format can be used online and through a network, these are specifically designed to be accessed remotely via an API)

Programming languages

(Graphic-specific programming languages)

Raster Graphics Formats

Skins / Themes

(Used to give custom styles, appearances, and themes to software; might be bundled with Icon, Cursor, and Avatar files consistent with the theme)

Software

(Applications, utilities, libraries, and APIs for graphic manipulation)

Refer to Graphics software.

Vector Graphics Formats

(Including most "metafile" formats. Vector formats often support embedded raster images, and other objects that aren't actually vectors.)

See also:

Miscellaneous or Uncategorized

(Formats which don't fit into another category, or still need to be categorized)

Links and Resources

Personal tools
Namespaces

Variants
Actions
Navigation
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