GRASP font

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Format details)
 
Line 24: Line 24:
 
|1  || byte[13]  || Font name / filename, terminated by a NUL byte
 
|1  || byte[13]  || Font name / filename, terminated by a NUL byte
 
|-
 
|-
|16  || byte      || Number of valid characters, minus 1. The maximum allowed might be 94 (meaning 95).
+
|16  || byte      || Number of characters in the file. The maximum allowed might be 94.
 
|-
 
|-
|19  || byte      || Glyph (maximum) pixel width
+
|19  || byte      || Glyph physical pixel width
 
|-
 
|-
 
|20  || byte      || Glyph pixel height
 
|20  || byte      || Glyph pixel height
 
|-
 
|-
|21  || byte      || Number of bytes per row in a glyph bitmap
+
|21  || byte      || Number of bytes per row in a glyph bitmap (?)
 
|-
 
|-
 
|25  || int16    || File size
 
|25  || int16    || File size
 
|-
 
|-
|59  || int16[95] || Table of glyph bitmap offsets, relative to the beginning of the file
+
|59  || int16     || Unknown (''not'' a pointer to the bitmap for the space character, logical as that would be)
 
|-
 
|-
|249 || byte[95]  || Table of glyph logical pixel widths
+
|61  || int16[94] || Table of glyph bitmap offsets, relative to the beginning of the file
 +
|-
 +
|249 || byte      || Unknown; possibly the width of a space character
 +
|-
 +
|250 || byte[94]  || Table of glyph logical pixel widths
 
|}
 
|}
  
Based on this interpretation of the format, the first character in the tables is ASCII 32 (space). However, it seems that sometimes the first character does not have valid bitmap data, so maybe it should be ignored.
+
Character codes are approximately ASCII, with the first character in the tables being ASCII 33 ("!").
  
 
Each glyph's bitmap, as stored in the file, is the same size. The "widths table" tells how many columns are meaningful.
 
Each glyph's bitmap, as stored in the file, is the same size. The "widths table" tells how many columns are meaningful.

Latest revision as of 17:02, 7 January 2017

File Format
Name GRASP font
Ontology
Extension(s) .set, .fnt

GRASP font is a bitmap font format associated with the GRASP animation software. Some GRASP GL archive files contain one or more GRASP font files.

See GRASP GL for more information about GRASP, and related formats.

It appears that there is a second GRASP font format, that is significantly different from the one that is documented. We'll call the documented format "original format", and the other format "new format".

Contents

[edit] Format details

[edit] Original format

Files have a 7-byte header with no identifying signature, followed by the glyph bitmap data. See the Links section for documentation.

[edit] New format

This is a partial decoding of the format, based on reverse engineering and guesswork.

Offset Type Description
0 byte Always 0x10?
1 byte[13] Font name / filename, terminated by a NUL byte
16 byte Number of characters in the file. The maximum allowed might be 94.
19 byte Glyph physical pixel width
20 byte Glyph pixel height
21 byte Number of bytes per row in a glyph bitmap (?)
25 int16 File size
59 int16 Unknown (not a pointer to the bitmap for the space character, logical as that would be)
61 int16[94] Table of glyph bitmap offsets, relative to the beginning of the file
249 byte Unknown; possibly the width of a space character
250 byte[94] Table of glyph logical pixel widths

Character codes are approximately ASCII, with the first character in the tables being ASCII 33 ("!").

Each glyph's bitmap, as stored in the file, is the same size. The "widths table" tells how many columns are meaningful.

[edit] Sample files

[edit] Original format

[edit] New format

[edit] Links

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox