FlatBuffers

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'''FlatBuffers''' is a [[serialization]] format meant for networked computer games. To this end, emphasis in its design is put on fast decoding, in a way largely identical to [[Cap'n Proto]] and [[Simple Binary Encoding]]. Its schema files use the extension .fbs.<ref>ttp://google.github.io/flatbuffers/flatbuffers_guide_writing_schema.html</ref>
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'''FlatBuffers''' is a [[serialization]] format meant for networked computer games. To this end, emphasis in its design is put on fast decoding, in a way largely identical to [[Cap'n Proto]] and [[Simple Binary Encoding]]. Its schema files use the extension .fbs.<ref>http://google.github.io/flatbuffers/flatbuffers_guide_writing_schema.html</ref>
  
 
== Links ==
 
== Links ==
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== References ==
 
== References ==
 
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[[Category:Google]]

Latest revision as of 05:51, 10 June 2019

File Format
Name FlatBuffers
Ontology
Extension(s) .fbs
Released 2014[1]

FlatBuffers is a serialization format meant for networked computer games. To this end, emphasis in its design is put on fast decoding, in a way largely identical to Cap'n Proto and Simple Binary Encoding. Its schema files use the extension .fbs.[2]

[edit] Links

[edit] References

  1. First public commits of https://github.com/google/flatbuffers
  2. http://google.github.io/flatbuffers/flatbuffers_guide_writing_schema.html
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