Doom WAD

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'''WAD''' ("Where's All the Data") is the format in which the data (music, sound effects, textures and levels) for games using the Doom engine is stored.
 
'''WAD''' ("Where's All the Data") is the format in which the data (music, sound effects, textures and levels) for games using the Doom engine is stored.
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== Sample files ==
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* http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD
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* http://cd.textfiles.com/instantdoom/WADS/
  
 
== Extenal links ==
 
== Extenal links ==
 
* [http://doomwiki.org/wiki/WAD WAD at The Doom Wiki]
 
* [http://doomwiki.org/wiki/WAD WAD at The Doom Wiki]
 
* [http://www.teaser.fr/~amajorel/deutex/ Deutex]
 
* [http://www.teaser.fr/~amajorel/deutex/ Deutex]

Revision as of 01:45, 22 May 2015

File Format
Name Doom WAD
Ontology
Extension(s) .wad

WAD ("Where's All the Data") is the format in which the data (music, sound effects, textures and levels) for games using the Doom engine is stored.

Sample files

Extenal links

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