ColoRIX

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|formattype=electronic
 
|formattype=electronic
 
|subcat=Graphics
 
|subcat=Graphics
|extensions={{ext|rix}}, {{ext|scx}}, {{ext|sc?}}
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|extensions={{ext|sc?}}, {{ext|scf}}, {{ext|sci}}, {{ext|scr}}, {{ext|scx}}, {{ext|rix}}, {{ext|vmg}}, others
 +
|released=≤1986
 
}}
 
}}
'''ColoRIX''', or '''RIX''', is a raster image file format associated with the ''ColoRIX VGA Paint'' and ''EGA Paint'' applications for MS-DOS.
+
'''ColoRIX''', or '''RIX''', is a raster image file format associated with the ''EGA Paint'' and ''ColoRIX VGA Paint'' applications for MS-DOS, developed by RIX SoftWorks. There are at least two versions of it.
  
Character graphics might also be possible. The .scz file extension is reportedly for "ColoRIX 16 color text mode".
+
== Format details ==
 +
The "new" format (with "RIX3" signature) has a 10-byte header, then an optional and rare "extension block", then a color palette, then the image data. If the image is compressed, the high bit of the byte at offset 9 is set.
 +
 
 +
The "old" format lacks the header. If the image is compressed, the high bit of the first byte of the file is set. The low 6 bits of the first 16 bytes are an EGA-style color palette. The image data starts at offset 16.
 +
 
 +
Both old and new ColoRIX files may optionally be compressed, using a fairly complex compression scheme. The compression scheme starts by splitting the image data into one or more segments. For 256-color images only, an [[Exclusive Or|XOR]] filter is applied. Then comes [[run-length encoding]], followed by [[Huffman coding]]. It is vaguely similar to [[Squeeze]], though the details are different.
  
 
== Identifiers ==
 
== Identifiers ==
Known file extensions include .sca, .scb, .scc, .sce, .scf, .scg, .sci, .sck, .scl, .scn, .sco, .scp, .scq, .scr, .sct, .scu, .scv, .scw, .scx, .scy, .scz.
+
Many filename extensions have been reported or observed. Most are listed below. Extensions beginning with "SC" are generally used for full-screen images, with the third letter a code for the screen mode.
 +
 
 +
{| class="wikitable"
 +
! Ext. !! Mode !! Remarks
 +
|-
 +
|.RIX || ? || Used generically?
 +
|-
 +
|.SCA || ?
 +
|-
 +
|.SCB || ?
 +
|-
 +
|.SCC || ?
 +
|-
 +
|.SCD || 320x200x16
 +
|-
 +
|.SCE || 640x200x16
 +
|-
 +
|.SCF || 640x480x256
 +
|-
 +
|.SCG || 800x600x16
 +
|-
 +
|.SCI || 320x200x256
 +
|-
 +
|.SCK || 320x400x256
 +
|-
 +
|.SCL || 640x400x256
 +
|-
 +
|.SCN || 800x600x256
 +
|-
 +
|.SCO || 1024x768x256
 +
|-
 +
|.SCP || 640x480x16
 +
|-
 +
|.SCQ || 360x480x256
 +
|-
 +
|.SCR || 640x350x16
 +
|-
 +
|.SCT || 640x400x16
 +
|-
 +
|.SCU || 1024x768x16
 +
|-
 +
|.SCV || ?
 +
|-
 +
|.SCW || 640x350x256
 +
|-
 +
|.SCX || ? || Seems to be used for various image sizes.
 +
|-
 +
|.SCY || ?
 +
|-
 +
|.SCZ || Text mode?
 +
|-
 +
|.VMG || Various || Default extension for non-fullscreen images saved by VGA Paint
 +
|}
  
 
== Identification ==
 
== Identification ==
Files begin with ASCII characters "<code>RIX</code>", or "<code>RIX3</code>".
+
New (VGA Paint) format: Files begin with ASCII characters "{{magic|RIX3}}".
 +
 
 +
Note that the VGA Paint distribution includes other files, in other formats, that also begin with "{{magic|RIX}}", but have a different fourth byte.
 +
 
 +
Uncompressed old format: There's no robust way to identify the format, though you could check the file size (exactly 112016 bytes for SCR format), and validate the palette.
 +
 
 +
Compressed old format: There's no easy way to identify the format, though it is possible to identify it by reading the file and checking for errors.
 +
 
 +
== Specifications ==
 +
* {{EGFF|rix|RIX File Format Summary}}, from the [[Encyclopedia of Graphics File Formats]]
 +
* [https://www.fileformat.info/format/rix/spec/e384b123f2bf49108c71b7a3d595bfc8/view.htm RIX image File Format]
 +
* [http://www.textfiles.com/programming/FORMATS/pix_fmt.txt Picture format docs (of a number of formats including this one)]
 +
* [http://falloutmods.wikia.com/wiki/RIX_File_Format Fallout 2 RIX File Format]
  
 
== Software ==
 
== Software ==
 +
* [https://archive.org/details/colorix-vga-paint-1.36 ColoRIX VGA Paint 1.36] (at Internet Archive)
 +
* [http://old-dos.ru/index.php?page=files&mode=files&do=show&id=6763 ColoRIX VGA Paint] - Various versions at old-dos.ru
 +
* RIXLATE.EXE - Format conversion utility for DOS, included with, e.g., ColoRIX VGA Paint 1.36
 +
* [[Konvertor]]
 
* [[XnView]]
 
* [[XnView]]
 
* [http://pulkomandy.tk/projects/GrafX2 GrafX2]
 
* [http://pulkomandy.tk/projects/GrafX2 GrafX2]
 +
* {{Deark}}
  
 
== Sample files ==
 
== Sample files ==
* [http://cd.textfiles.com/carousel344/015/VGARIX.ZIP VGARIX.ZIP] → *.SCI
+
* {{CdTextfiles|carousel344/015/VGARIX.ZIP|VGARIX.ZIP}} → *.SCI
 +
* {{DexvertSamples|image/rix}}
 +
* [https://archive.org/details/disc-passage-countriesofthe-world-1991 SCF Samples]
 +
* [https://archive.org/details/SDN1__793 SDN¹ Plus] → demos/colorix.zip → *.SCF
 +
* [https://archive.org/details/shareware-grab-bag Shareware Grab Bag] → 008/egaslide.arc - EGA Slide, a component of EGA Paint (?). Includes some .SCR files in an old version of the format.
  
== Resources ==
+
=== The Rolex demo ===
* {{EGFF|rix|RIX File Format Summary}}, from the [[Encyclopedia of Graphics File Formats]]
+
Apparently, RIX SoftWorks released a "Rolex" clock demo app that loads and displays an included (old-format) RIX file.
* [http://falloutmods.wikia.com/wiki/RIX_File_Format Fallout 2 RIX File Format]
+
* [https://archive.org/details/msdos_festival_ROLEX MS-DOS Shareware: ROLEX]
* [http://www.textfiles.com/programming/FORMATS/pix_fmt.txt Picture format docs (of a number of formats including this one)]
+
* {{CdTextfiles|swextrav1993/disk1/grprogs/rolex.zip|rolex.zip}}
 +
 
 +
And some people modified it to display a custom image. A few of these mods may be found by searching the [https://archive.org/details/software Internet Archive Software Collection] for "rix softworks" (some may be NSFW).
 +
* Other examples (compressed): {{CdTextfiles|swextrav1993/disk1/grprogs/micky.zip|micky.zip}}, {{CdTextfiles|swextrav1993/disk1/files/ega/tiggs.zip|tiggs.zip}}, {{CdTextfiles|powerpakgold/GRAPHICS/GARFY.ZIP|GARFY.ZIP}}, {{CdTextfiles|powerpakgold/GRAPHICS/SMURF.ZIP|SMURF.ZIP}}, {{CdTextfiles|powerpakgold/GRAPHICS/MEGCLOCK.ZIP|MEGCLOCK.ZIP}}
 +
* Other examples (uncompressed): {{CdTextfiles|swextrav1993/disk1/files/gamesb/buny.zip|buny.zip}}, {{CdTextfiles|swextrav1993/disk1/files/ega/pinkp.zip|pinkp.zip}}, {{CdTextfiles|powerpakgold/GRAPHICS/TWEET.ZIP|TWEET.ZIP}}, {{CdTextfiles|powerpakgold/GRAPHICS/USA_1.ZIP|USA_1.ZIP}}, {{CdTextfiles|powerpakgold/GRAPHICS/EMIKO1.ZIP|EMIKO1.ZIP}}
 +
 
 +
== Links ==
 +
* [https://books.google.com/books?id=Y01EX9nPrTwC&lpg=PA3&pg=PA287#v=onepage&q&f=false EGA Paint ad in PC Magazine, Mar 10, 1987, p. 287]
 +
 
 +
[[Category:File formats with too many extensions]]

Latest revision as of 04:21, 28 December 2023

File Format
Name ColoRIX
Ontology
Extension(s) .sc?, .scf, .sci, .scr, .scx, .rix, .vmg, others
Released ≤1986

ColoRIX, or RIX, is a raster image file format associated with the EGA Paint and ColoRIX VGA Paint applications for MS-DOS, developed by RIX SoftWorks. There are at least two versions of it.

Contents

[edit] Format details

The "new" format (with "RIX3" signature) has a 10-byte header, then an optional and rare "extension block", then a color palette, then the image data. If the image is compressed, the high bit of the byte at offset 9 is set.

The "old" format lacks the header. If the image is compressed, the high bit of the first byte of the file is set. The low 6 bits of the first 16 bytes are an EGA-style color palette. The image data starts at offset 16.

Both old and new ColoRIX files may optionally be compressed, using a fairly complex compression scheme. The compression scheme starts by splitting the image data into one or more segments. For 256-color images only, an XOR filter is applied. Then comes run-length encoding, followed by Huffman coding. It is vaguely similar to Squeeze, though the details are different.

[edit] Identifiers

Many filename extensions have been reported or observed. Most are listed below. Extensions beginning with "SC" are generally used for full-screen images, with the third letter a code for the screen mode.

Ext. Mode Remarks
.RIX  ? Used generically?
.SCA  ?
.SCB  ?
.SCC  ?
.SCD 320x200x16
.SCE 640x200x16
.SCF 640x480x256
.SCG 800x600x16
.SCI 320x200x256
.SCK 320x400x256
.SCL 640x400x256
.SCN 800x600x256
.SCO 1024x768x256
.SCP 640x480x16
.SCQ 360x480x256
.SCR 640x350x16
.SCT 640x400x16
.SCU 1024x768x16
.SCV  ?
.SCW 640x350x256
.SCX  ? Seems to be used for various image sizes.
.SCY  ?
.SCZ Text mode?
.VMG Various Default extension for non-fullscreen images saved by VGA Paint

[edit] Identification

New (VGA Paint) format: Files begin with ASCII characters "RIX3".

Note that the VGA Paint distribution includes other files, in other formats, that also begin with "RIX", but have a different fourth byte.

Uncompressed old format: There's no robust way to identify the format, though you could check the file size (exactly 112016 bytes for SCR format), and validate the palette.

Compressed old format: There's no easy way to identify the format, though it is possible to identify it by reading the file and checking for errors.

[edit] Specifications

[edit] Software

[edit] Sample files

[edit] The Rolex demo

Apparently, RIX SoftWorks released a "Rolex" clock demo app that loads and displays an included (old-format) RIX file.

And some people modified it to display a custom image. A few of these mods may be found by searching the Internet Archive Software Collection for "rix softworks" (some may be NSFW).

[edit] Links

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