Audio and Music

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(Removed alphabetical level 3 headings from Unclassified (not too much left now!).)
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== Unclassified (need to move to other categories) ==
 
== Unclassified (need to move to other categories) ==
  
== A ==
 
 
* [[ACM]] (Audio Compression Manager)
 
* [[ACM]] (Audio Compression Manager)
 
* [[ADM]] (ADM Audio File)
 
* [[ADM]] (ADM Audio File)
 
* [[AMC]] (AM Composer)
 
* [[AMC]] (AM Composer)
 
== B ==
 
 
* [[B1S]]
 
* [[B1S]]
 
* [[BDSP]] (BotDetect Sound Package)
 
* [[BDSP]] (BotDetect Sound Package)
 
* [[BMF]] (BR404 Music)
 
* [[BMF]] (BR404 Music)
 
* [[BVG]]
 
* [[BVG]]
 
== C ==
 
 
* [[CBD2]]
 
* [[CBD2]]
 
* [[CPC]] (ZXAYEMUL Sound)
 
* [[CPC]] (ZXAYEMUL Sound)
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* [[CUS]] (Custom Amiga Module)
 
* [[CUS]] (Custom Amiga Module)
 
* [[CUSTOM]] (Custom Amiga Module)
 
* [[CUSTOM]] (Custom Amiga Module)
 
== D ==
 
 
* [[D]] (SPPACK)
 
* [[D]] (SPPACK)
 
* [[D00]] (Packed EdLib Module)
 
* [[D00]] (Packed EdLib Module)
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* [[DSPW]]
 
* [[DSPW]]
 
* [[DTK]]
 
* [[DTK]]
 
== E ==
 
 
* [[EAM]] (EA-XA)
 
* [[EAM]] (EA-XA)
 
* [[EPSGMOD]] (Mod2PSG)
 
* [[EPSGMOD]] (Mod2PSG)
 
* [[EU]] (Eureka Packer)
 
* [[EU]] (Eureka Packer)
== F ==
 
 
* [[FCM]] (FC-M Packer)
 
* [[FCM]] (FC-M Packer)
 
* [[FFW]]
 
* [[FFW]]
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* [[FRED]] (Fred Editor)
 
* [[FRED]] (Fred Editor)
 
* [[FUZZ]] (Fuzzac Packer)
 
* [[FUZZ]] (Fuzzac Packer)
 
== G ==
 
 
* [[GBTS]]
 
* [[GBTS]]
 
* [[GCUB]]
 
* [[GCUB]]
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* [[GMC]] (Game Music Creator)
 
* [[GMC]] (Game Music Creator)
 
* [[GSB]]
 
* [[GSB]]
== H ==
 
 
* [[HIW]] (Jochen Hippel / TFM2)
 
* [[HIW]] (Jochen Hippel / TFM2)
 
* [[HLWAV]]
 
* [[HLWAV]]
== I ==
 
 
* [[IAB]]
 
* [[IAB]]
 
* [[IADP]]
 
* [[IADP]]
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* [[INT]] (RAW File)
 
* [[INT]] (RAW File)
 
* [[ISWS]]
 
* [[ISWS]]
== J ==
 
 
* [[JBL]] (JBM Adlib Music)
 
* [[JBL]] (JBM Adlib Music)
 
* [[JC]] (JCalG1 DataPacker)
 
* [[JC]] (JCalG1 DataPacker)
 
* [[JSTM]]
 
* [[JSTM]]
 
* [[JT]] (Jeroen Tel)
 
* [[JT]] (Jeroen Tel)
== K ==
 
 
* [[KDM]] (Ken's Digital Music)
 
* [[KDM]] (Ken's Digital Music)
 
* [[KI]] (klystrack Instrument)
 
* [[KI]] (klystrack Instrument)
 
* [[KOVS]]
 
* [[KOVS]]
 
* [[KSM]] (Ken's Adlib Music)
 
* [[KSM]] (Ken's Adlib Music)
== L ==
 
 
* [[LDS]] (LOUDNESS Sound System)
 
* [[LDS]] (LOUDNESS Sound System)
 
* [[LME]] (Leggless Music Editor)
 
* [[LME]] (Leggless Music Editor)
== M ==
 
 
* [[MA]] (Music Assembler)
 
* [[MA]] (Music Assembler)
 
* [[MADX]] (Extended [[MAD]])
 
* [[MADX]] (Extended [[MAD]])
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* [[MXM]] (Mxmplay)
 
* [[MXM]] (Mxmplay)
 
* [[MYI]] (maxYMiser Instrument)
 
* [[MYI]] (maxYMiser Instrument)
 
== N ==
 
 
* [[NSD]] (???)
 
* [[NSD]] (???)
 
* [[NSF]] (NES Sound Format)
 
* [[NSF]] (NES Sound Format)
 
* [[NSFE]] (Extended [[NSF]])
 
* [[NSFE]] (Extended [[NSF]])
 
* [[NSP]] (Computerized Speech Lab)
 
* [[NSP]] (Computerized Speech Lab)
== P ==
 
 
* [[PAT]] (UltraSound GF1 Patches)
 
* [[PAT]] (UltraSound GF1 Patches)
 
* [[PSC]] (Pro Sound Creator v1.xx)
 
* [[PSC]] (Pro Sound Creator v1.xx)
 
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)
 
* [[PSM (Pro Sound Maker)|PSM]] (Pro Sound Maker)
 
== R ==
 
 
* [[ROL]] (AdLib Visual Composer)
 
* [[ROL]] (AdLib Visual Composer)
 
== S ==
 
 
* [[S98]] (NEC PC-98)
 
* [[S98]] (NEC PC-98)
 
* [[SA]] (Sonic Arranger)
 
* [[SA]] (Sonic Arranger)
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* [[SNDH]] (Atari ST)
 
* [[SNDH]] (Atari ST)
 
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)
 
* [[SNG (SCC Musixx)|SNG]] (SCC Musixx)
 
== T ==
 
 
* [[TFMX]] (TFMX)
 
* [[TFMX]] (TFMX)
 
* [[TM2]] (Theta Music Composer v2.x)
 
* [[TM2]] (Theta Music Composer v2.x)
 
* [[TM8]] (8-channel stero [[TMC]])
 
* [[TM8]] (8-channel stero [[TMC]])
 
* [[TMC]] (Theta Music Composer v1.x)
 
* [[TMC]] (Theta Music Composer v1.x)
== Y ==
 
 
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)
 
* [[YM]] (Amstrad CPC / Spectrum ZX / Atari ST)
 +
 
See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html
 
See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html
  

Revision as of 11:14, 25 November 2012

File Formats > Electronic File Formats > Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

Audio recording and sound waves

  • Lossless compression
  • Lossy compression
  • Proprietary
    • DCT (Dictation format by NCH Software)
    • DSS (Digital Speech Standard by Olympus)
    • DVF (Digital Voice File by Sony)
    • ICS (IC Sound by Sony)
    • IKLAX (iKlax Media)
    • MSV (Memory Stick Voice by Sony)
  • Uncompressed audio
    • AIF / AIFF (Audio Interchange File Format)
    • LPCM (Linear Pulse Code Modulated Audio)
    • RAW (.raw, .pcm)
    • SF (Berkeley/IRCAM/Carl Sound Format)
    • WAV (Waveform Audio File Format)
  • Various encodings

Chiptune

  • Mark II Sound-System
    • MII (Mark II Sound-System)
    • MK2 (Mark 2 Sound System)
    • MKII (Mark II Sound System))
  • SAM Coupé song (.cop, .sng)

Container formats

Emulated music

Game audio and music

Metadata formats

Music trackers

Musical instrument control

Musical notation

Playlist formats

  • B4S (Winamp 3 playlist)
  • FPL (foobar2000 playlist)
  • KPL (Kazaa Playlist Format)
  • M3U (Multimedia Playlist Format)
  • PLS (Multimedia Playlist)
  • WPL (Windows Media Playlist)

Unclassified (need to move to other categories)

  • ACM (Audio Compression Manager)
  • ADM (ADM Audio File)
  • AMC (AM Composer)
  • B1S
  • BDSP (BotDetect Sound Package)
  • BMF (BR404 Music)
  • BVG
  • CBD2
  • CPC (ZXAYEMUL Sound)
  • CRB (Heatseeker v1.0)
  • CUS (Custom Amiga Module)
  • CUSTOM (Custom Amiga Module)
  • D (SPPACK)
  • D00 (Packed EdLib Module)
  • DFM (Digital-FM)
  • DMO (Twin TrackPlayer)
  • DNS (Dynamic Synthesizer)
  • DSM (DSIK Internal)
  • DSPW
  • DTK
  • EAM (EA-XA)
  • EPSGMOD (Mod2PSG)
  • EU (Eureka Packer)
  • FCM (FC-M Packer)
  • FFW
  • FMX (Fuxoft AY Language)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FUZZ (Fuzzac Packer)
  • GBTS
  • GCUB
  • GDM (General Digital Music)
  • GENH (artificial header for RAW files)
  • GMC (Game Music Creator)
  • GSB
  • HIW (Jochen Hippel / TFM2)
  • HLWAV
  • IAB
  • IADP
  • IDRUM (iZotope iDrum)
  • INT (RAW File)
  • ISWS
  • JBL (JBM Adlib Music)
  • JC (JCalG1 DataPacker)
  • JSTM
  • JT (Jeroen Tel)
  • KDM (Ken's Digital Music)
  • KI (klystrack Instrument)
  • KOVS
  • KSM (Ken's Adlib Music)
  • LDS (LOUDNESS Sound System)
  • LME (Leggless Music Editor)
  • MA (Music Assembler)
  • MADX (Extended MAD)
  • MBM (Moonblaster Music Format)
  • MDX (MXDRV16y Music File)
  • MDX (Sharp X68000)
  • MKJ (MKJamz Audio)
  • MNSTR
  • MOL (MOD4WIN Module Lists)
  • MP (Module Protector + noID)
  • MPC (Mario Paint Composer)
  • MSC (AdLib MSCplay)
  • MSF
  • MSQ (Mario Sequencer)
  • MSS (Advanced Mario Sequencer)
  • MTAF
  • MTK (MPU-401 trakker)
  • MXM (Mxmplay)
  • MYI (maxYMiser Instrument)
  • NSD (???)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NSP (Computerized Speech Lab)
  • PAT (UltraSound GF1 Patches)
  • PSC (Pro Sound Creator v1.xx)
  • PSM (Pro Sound Maker)
  • ROL (AdLib Visual Composer)
  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SCT (Soundcontrol)
  • SD (ESPS sampled data file)
  • SF2 (SoundFont 2.0 Sound Banks)
  • SFX (SoundFX)
  • SGI (Sound Generator 3.0 instrument)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SND (Atari ST)
  • SNDH (Atari ST)
  • SNG (SCC Musixx)
  • TFMX (TFMX)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

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