Audio and Music

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(Merging and removing duplicates of game formats.)
Line 111: Line 111:
 
** [[RA]] (RealAudio)
 
** [[RA]] (RealAudio)
 
** [[SPX]] (Speex)
 
** [[SPX]] (Speex)
** [[Vorbis]] (.oga, .ogg)
+
** [[Vorbis]] (.logg, .oga, .ogg)
 
** [[WMA]] (Windows Media Audio)
 
** [[WMA]] (Windows Media Audio)
 
* Proprietary
 
* Proprietary
Line 217: Line 217:
 
* [[Digital Sonix & Chrome]] (.dsc)
 
* [[Digital Sonix & Chrome]] (.dsc)
 
* [[Digital Sound Creations]] (.han)
 
* [[Digital Sound Creations]] (.han)
 +
* [[EACS IMA ADPCM]] (.kcey)
 
* Electronic Arts
 
* Electronic Arts
 
** [[8-Bit Sampled Voice]] (.8svx, .iff)
 
** [[8-Bit Sampled Voice]] (.8svx, .iff)
Line 244: Line 245:
 
** [[id Software Music Format]] (.imf)
 
** [[id Software Music Format]] (.imf)
 
** [[id Software WLF]] (.wlf)
 
** [[id Software WLF]] (.wlf)
 +
* [[IMA ADPCM]] (.bar, .dvi, .hwas, .idvi, .ivaud, .myspd, .stma, .strm)
 
* [[Images Music System]] (.ims)
 
* [[Images Music System]] (.ims)
 
* [[Interplay ACM]] (.acm)
 
* [[Interplay ACM]] (.acm)
Line 260: Line 262:
 
* [[Martin Walker]] (.mw)
 
* [[Martin Walker]] (.mw)
 
* [[MaxTrax]] (.mxtx)
 
* [[MaxTrax]] (.mxtx)
 +
* Microsoft
 +
** [[Xbox IMA ADPCM]] (.matx, .wavm, .wvs, .xmu, .xvas, .xwav)
 
* [[Mike Davies]] (.md)
 
* [[Mike Davies]] (.md)
 
* [[Mugician]] (.mug)
 
* [[Mugician]] (.mug)
 
* [[Mugician II]] (.mug2)
 
* [[Mugician II]] (.mug2)
 
* Nintendo
 
* Nintendo
'* [[BRSTMPSM]] (Super Paper Mario)
+
** [[BRSTMPSM]] (Super Paper Mario)
 
** [[Donkey Konga 2 DSP]] (Donkey Konga 2)
 
** [[Donkey Konga 2 DSP]] (Donkey Konga 2)
 
** [[GBR]] (Game Boy Sound)
 
** [[GBR]] (Game Boy Sound)
Line 735: Line 739:
 
* [[BAF]]
 
* [[BAF]]
 
* [[BAKA]]
 
* [[BAKA]]
* [[BAR]]
 
 
* [[BDSP]] (BotDetect Sound Package)
 
* [[BDSP]] (BotDetect Sound Package)
 
* [[BMF]] (BR404 Music)
 
* [[BMF]] (BR404 Music)
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* [[DSPW]]
 
* [[DSPW]]
 
* [[DTK]]
 
* [[DTK]]
* [[DVI]] (Digital Video Interactive?)
 
  
 
== E ==
 
== E ==
Line 787: Line 789:
 
* [[HIW]] (Jochen Hippel / TFM2)
 
* [[HIW]] (Jochen Hippel / TFM2)
 
* [[HLWAV]]
 
* [[HLWAV]]
* [[HWAS]]
 
 
== I ==
 
== I ==
 
* [[IAB]]
 
* [[IAB]]
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* [[INT]] (RAW File)
 
* [[INT]] (RAW File)
 
* [[ISWS]]
 
* [[ISWS]]
* [[IVAUD]]
 
 
== J ==
 
== J ==
 
* [[JBL]] (JBM Adlib Music)
 
* [[JBL]] (JBM Adlib Music)
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* [[JT]] (Jeroen Tel)
 
* [[JT]] (Jeroen Tel)
 
== K ==
 
== K ==
* [[KCEY]]
 
 
* [[KDM]] (Ken's Digital Music)
 
* [[KDM]] (Ken's Digital Music)
* [[KHV]]
 
 
* [[KI]] (klystrack Instrument)
 
* [[KI]] (klystrack Instrument)
 
* [[KOVS]]
 
* [[KOVS]]
Line 810: Line 808:
 
* [[LDS]] (LOUDNESS Sound System)
 
* [[LDS]] (LOUDNESS Sound System)
 
* [[LME]] (Leggless Music Editor)
 
* [[LME]] (Leggless Music Editor)
* [[LOGG]]
 
* [[LWAV]]
 
 
== M ==
 
== M ==
 
* [[MA]] (Music Assembler)
 
* [[MA]] (Music Assembler)
 
* [[MADX]] (Extended [[MAD]])
 
* [[MADX]] (Extended [[MAD]])
* [[MATX]]
 
 
* [[MBM]] (Moonblaster Music Format)
 
* [[MBM]] (Moonblaster Music Format)
 
* [[MDX]] (MXDRV16y Music File)
 
* [[MDX]] (MXDRV16y Music File)
 
* [[MDX]] (Sharp X68000)
 
* [[MDX]] (Sharp X68000)
* [[MIHB]]
 
 
* [[MII]] (Mark II Sound-System)
 
* [[MII]] (Mark II Sound-System)
 
* [[MK2]] (Mark 2 Sound System)
 
* [[MK2]] (Mark 2 Sound System)

Revision as of 10:36, 25 November 2012

File Formats > Electronic File Formats > Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

Audio recording and sound waves

  • Lossless compression
  • Lossy compression
  • Proprietary
    • DCT (Dictation format by NCH Software)
    • DSS (Digital Speech Standard by Olympus)
    • DVF (Digital Voice File by Sony)
    • ICS (IC Sound by Sony)
    • IKLAX (iKlax Media)
    • MSV (Memory Stick Voice by Sony)
  • Uncompressed audio
    • AIF / AIFF (Audio Interchange File Format)
    • LPCM (Linear Pulse Code Modulated Audio)
    • RAW (.raw, .pcm)
    • SF (Berkeley/IRCAM/Carl Sound Format)
    • WAV (Waveform Audio File Format)
  • Various encodings

Chiptune

Container formats

Emulated music

Game audio and music

Metadata formats

Music trackers

Musical instrument control

Musical notation

Playlist formats

  • B4S (Winamp 3 playlist)
  • FPL (foobar2000 playlist)
  • KPL (Kazaa Playlist Format)
  • M3U (Multimedia Playlist Format)
  • PLS (Multimedia Playlist)
  • WPL (Windows Media Playlist)

Unclassified (need to move to other categories)

#

  • 2DX (2DX Audio File)
  • 2DX9 (2DX9 Audio File)

A

  • ACM (Audio Compression Manager)
  • ADM (ADM Audio File)
  • AMC (AM Composer)

B

C

  • CBD2
  • CPC (ZXAYEMUL Sound)
  • CRB (Heatseeker v1.0)
  • CUS (Custom Amiga Module)
  • CUSTOM (Custom Amiga Module)

D

E

F

  • FCM (FC-M Packer)
  • FFW
  • FMX (Fuxoft AY Language)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FUZZ (Fuzzac Packer)

G

H

I

J

  • JBL (JBM Adlib Music)
  • JC (JCalG1 DataPacker)
  • JSTM
  • JT (Jeroen Tel)

K

  • KDM (Ken's Digital Music)
  • KI (klystrack Instrument)
  • KOVS
  • KSM (Ken's Adlib Music)

L

  • LDS (LOUDNESS Sound System)
  • LME (Leggless Music Editor)

M

  • MA (Music Assembler)
  • MADX (Extended MAD)
  • MBM (Moonblaster Music Format)
  • MDX (MXDRV16y Music File)
  • MDX (Sharp X68000)
  • MII (Mark II Sound-System)
  • MK2 (Mark 2 Sound System)
  • MKII (Mark II Sound System))
  • MKJ (MKJamz Audio)
  • MMDC (MMDC)
  • MNSTR
  • MOL (MOD4WIN Module Lists)
  • MP (Module Protector + noID)
  • MPC (Mario Paint Composer)
  • MPDS
  • MSC (AdLib MSCplay)
  • MSF
  • MSQ (Mario Sequencer)
  • MSS (Advanced Mario Sequencer)
  • MTAF
  • MTK (MPU-401 trakker)
  • MXM (Mxmplay)
  • MYI (maxYMiser Instrument)

N

  • NSD (???)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NSP (Computerized Speech Lab)

P

  • PAT (UltraSound GF1 Patches)
  • PSC (Pro Sound Creator v1.xx)
  • PSM (Pro Sound Maker)

R

  • ROL (AdLib Visual Composer)

S

  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SCT (Soundcontrol)
  • SD (ESPS sampled data file)
  • SF2 (SoundFont 2.0 Sound Banks)
  • SFX (SoundFX)
  • SGI (Sound Generator 3.0 instrument)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SND (Atari ST)
  • SNDH (Atari ST)
  • SNG (SCC Musixx)

T

  • TFMX (TFMX)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)

Y

  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

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