Audio and Music

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(Musical notation)
(B: Added some descriptions.)
Line 698: Line 698:
 
* [[BAKA]]
 
* [[BAKA]]
 
* [[BAR]]
 
* [[BAR]]
* [[BDSP]]
+
* [[BDSP]] (BotDetect Sound Package)
* [[BGW]]
+
* [[BGW]] (Final Fantasy XI Music file)
 
* [[BH2PCM]]
 
* [[BH2PCM]]
 
* [[BMF]] (BR404 Music)
 
* [[BMF]] (BR404 Music)
 
* [[BNSF]]
 
* [[BNSF]]
* [[BONK]]
+
* [[BONK]] (lossy/lossless audio compression)
 
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)
 
* [[BP (SoundMon 2.0)]] (SoundMon 2.0)
 
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)
 
* [[BP (SoundMon 2.2)]] (SoundMon 2.2)
 
* [[BP3]] (Brian Postma's SoundMon v3.x)
 
* [[BP3]] (Brian Postma's SoundMon v3.x)
* [[BRSTMPSM]]
+
* [[BRSTMPSM]] (Super Paper Mario)
 
* [[BS]] (Brian Postma's SoundMon)
 
* [[BS]] (Brian Postma's SoundMon)
 
* [[BVG]]
 
* [[BVG]]
 +
 
== C ==
 
== C ==
 
* [[CAF]]
 
* [[CAF]]

Revision as of 09:24, 24 November 2012

File Formats > Electronic File Formats > Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

Audio recording and sound waves

  • Container formats
    • ASF (Advanced Systems Format)
    • MP4 (MPEG-4 Part 14 media container)
    • OGG (Vorbis, CELT or Opus audio compression format)
    • RM (RealMedia)
  • Lossless compression
  • Lossy compression
    • AAC (Advanced Audio Coding)
    • Adaptive differential pulse-code modulation
    • ATRAC or Adaptive Transform Acoustic Coding (.aa3, .oma, .at3)
    • Audible Audiobook (.aa, .aax)
    • GSM (Raw GSM 6.10 Audio Stream)
    • M4A (MPEG-4 Audio)
    • M4B (iTunes Audio Book)
    • M4P (Fairplay DRM Encrypted M4A)
    • M4R (Apple iPhone Ringtones - see M4A)
    • MP+ (MPEGplus Audio)
    • MP1 (MPEG Audio Layer 1)
    • MP2 (MPEG-1 Audio Layer II)
    • MP3 (MPEG-1 / MPEG-2 Audio Layer III)
    • MPA (MPEG Audio)
    • MPC (Musepack Audio, formerly known as MPEGplus)
    • RA (RealAudio)
    • SPX (Speex)
    • WMA (Windows Media Audio)
  • Proprietary
    • DCT (Dictation format by NCH Software)
    • DSS (Digital Speech Standard by Olympus)
    • DVF (Digital Voice File by Sony)
    • ICS (IC Sound by Sony)
    • IKLAX (iKlax Media)
    • MSV (Memory Stick Voice by Sony)
  • Uncompressed audio
    • AIF / AIFF (Audio Interchange File Format)
    • LPCM (Linear Pulse Code Modulated Audio)
    • RAW (.raw, .pcm)
    • SF (Berkeley/IRCAM/Carl Sound Format)
    • WAV (Waveform Audio File Format)
  • Various encodings

Emulated music

Game audio and music

Metadata formats

Music trackers

Musical instrument control

Musical notation

Playlist formats

  • B4S (Winamp 3 playlist)
  • FPL (foobar2000 playlist)
  • KPL (Kazaa Playlist Format)
  • M3U (Multimedia Playlist Format)
  • PLS (Multimedia Playlists)

Unclassified (need to move to other categories)

#

  • 2DX (2DX Audio File)
  • 2DX9 (2DX9 Audio File)

A

  • abk - AMOS Music Bank
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • ACM (Audio Compression Manager)
  • ADM (ADM Audio File)
  • AIX (AIX Audio File)
  • AMC (AM Composer)
  • AST (Actionamics Sound Tool)
  • AY (Amstrad CPC / ZX Spectrum)

B

C

  • CAF
  • CBA (Chuck Biscuits+Black Artist)
  • CBD2
  • COP (SAM Coupe)
  • CPC (ZXAYEMUL Sound)
  • CPS
  • CRB (Heatseeker v1.0)
  • CUS (Custom Amiga Module)
  • CUSTOM (Custom Amiga Module)

D

E

F

  • FCM (FC-M Packer)
  • FFW
  • FMX (Fuxoft AY Language)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FUZZ (Fuzzac Packer)

G

  • GBTS
  • GCUB
  • GCW
  • GDM (General Digital Music)
  • GENH (artificial header for RAW files)
  • GMC (Game Music Creator)
  • GSB
  • GSR (Gens Sound Record)

H

  • HAN (Digital Sound Creations)
  • HES (Hudson Entertainment System)
  • HIS
  • HIW (Jochen Hippel / TFM2)
  • HLWAV
  • HWAS

I

J

  • JBL (JBM Adlib Music)
  • JC (JCalG1 DataPacker)
  • JSTM
  • JT (Jeroen Tel)

K

  • KCEY
  • KDM (Ken's Digital Music)
  • KH (Kris Hatlelid)
  • KHV
  • KI (klystrack Instrument)
  • KLM (Whacky Wheels)
  • KOVS
  • KSM (Ken's Adlib Music)
  • KSS (MSX)
  • KSSX (Possible expansion of KSS)

L

M

  • MA (Music Assembler)
  • MADX (Extended MAD)
  • MATX
  • MBM (Moonblaster Music Format)
  • MDX (MXDRV16y Music File)
  • MDX (Sharp X68000)
  • MIHB
  • MII (Mark II Sound-System)
  • MK2 (Mark 2 Sound System)
  • MKII (Mark II Sound System))
  • MKJ (MKJamz Audio)
  • MMDC (MMDC)
  • MML (Music Macro Language)
  • MNSTR
  • MO3 (MP3 / OGG Compressed ST-xx)
  • MOL (MOD4WIN Module Lists)
  • MP (Module Protector + noID)
  • MPC (Mario Paint Composer)
  • MPDS
  • MSC (AdLib MSCplay)
  • MSF
  • MSQ (Mario Sequencer)
  • MSS (Advanced Mario Sequencer)
  • MTAF
  • MTK (MPU-401 trakker)
  • MXM (Mxmplay)
  • MYI (maxYMiser Instrument)

N

  • NSD (???)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NSP (Computerized Speech Lab)

P

  • PAT (UltraSound GF1 Patches)
  • PIXI (Pixilang)
  • PSC (Pro Sound Creator v1.xx)
  • PSM (Pro Sound Maker)

R

S

T

  • TFMX (TFMX)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)

X

  • XMF (Extensible Music Format)

Y

  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

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