Audio and Music

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(Audio recording and sound waves)
(Audio recording and sound waves: some corrections)
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** [[RM]] (RealMedia)
 
** [[RM]] (RealMedia)
 
* Lossless compression
 
* Lossless compression
** [[AAC]] (Advanced Audio Coding)
 
 
** [[ALAC]] (Apple Lossless Audio Codec)
 
** [[ALAC]] (Apple Lossless Audio Codec)
 
** [[APE]] (Monkey's Audio)
 
** [[APE]] (Monkey's Audio)
** [[ATRAC]] (Adaptive Transform Acoustic Coding)
+
** [[AAL]] (Lossless variant of ATRAC)
 
** [[FLAC]] (Free Lossless Audio Codec)
 
** [[FLAC]] (Free Lossless Audio Codec)
 
** [[MLP]] (Meridian Lossless Packing Audio)
 
** [[MLP]] (Meridian Lossless Packing Audio)
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* Lossy compression
 
* Lossy compression
 
** [[AA]] (Audible Audiobook)
 
** [[AA]] (Audible Audiobook)
 +
** [[AAC]] (Advanced Audio Coding)
 +
** [[ATRAC]] (Adaptive Transform Acoustic Coding)
 
** [[AAX]] (Audible Audiobook)
 
** [[AAX]] (Audible Audiobook)
 
** [[M4A]] (MPEG-4 Audio)
 
** [[M4A]] (MPEG-4 Audio)

Revision as of 02:58, 18 November 2012

File Formats > Electronic File Formats > Audio and Music

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

Audio and sequencer software

  • AUP (Audacity)
  • Cakewalk
    • CWP (Cakewalk Project)
    • SFZ (Cakewalk Sample Definition File)
    • WRK (Cakewalk Project)
  • CUBASE (Steinberg)
    • ALL - A Steinberg CUBASE VST file for saving songs (pre 2002).
    • ARR - A Steinberg CUBASE VST file for saving arrangements (pre 2002).
    • CPR - A Steinberg CUBASE SX file for saving projects (2002 - ).
    • NPR - A Steinberg NUENDO file for saving arrangements (2002 - ).
  • FLP (FruityLoops / FL Studio project files)
  • LOGIC (Logic)
  • Pro Tools
    • PTS (Pro Tools 7-9)
    • PTX (Pro Tools 10)
  • Propellerhead Reason
    • REX - Propellerhead Reason ReCycle Loop File
    • RFL - Propellerhead Reason ReFill Sound Bank
    • RNS - Propellerhead Reason Reason Song File
    • RSN - Propellerhead Reason Reason Project File
    • RX2 - Propellerhead Reason REX2 Audio File
    • SX2 - Propellerhead Reason NN-XT Patch File
  • Renoise
    • NTK (Renoise Song)
    • PTK (Renoise Song)
    • RNS (Renoise Song)
    • XRNS (Renoise Song)
  • SES (Cool Edit / Audition) (Cool Edit / Audition Multi Track Session file)

Audio recording and sound waves

  • Container formats
    • ASF (Advanced Systems Format)
    • MP4 (MPEG-4 Part 14 media container)
    • OGG (Vorbis, CELT or Opus audio compression format)
    • RM (RealMedia)
  • Lossless compression
    • ALAC (Apple Lossless Audio Codec)
    • APE (Monkey's Audio)
    • AAL (Lossless variant of ATRAC)
    • FLAC (Free Lossless Audio Codec)
    • MLP (Meridian Lossless Packing Audio)
    • TAK (Tom's Lossless Audio Kompressor)
    • TTA (True Audio)
    • WavPack (WavPack Lossless)
    • WMA Lossless (Windows Media Audio 9 Lossless)
  • Lossy compression
    • AA (Audible Audiobook)
    • AAC (Advanced Audio Coding)
    • ATRAC (Adaptive Transform Acoustic Coding)
    • AAX (Audible Audiobook)
    • M4A (MPEG-4 Audio)
    • M4B (iTunes Audio Book)
    • M4P (Fairplay DRM Encrypted M4A)
    • M4R (Apple iPhone Ringtones - see M4A)
    • MP+ (MPEGplus Audio)
    • MP1 (MPEG Audio Layer 1)
    • MP2 (MPEG-1 Audio Layer II)
    • MP3 (MPEG-1 / MPEG-2 Audio Layer III)
    • MPA (MPEG Audio)
    • MPC (Musepack Audio)
    • RA (RealAudio)
    • SPX (Speex)
    • WMA (Windows Media Audio)
  • Uncompressed audio
    • AIF / AIFF (Audio Interchange File Format)
    • LPCM (Linear Pulse Code Modulated Audio)
    • WAV (Waveform Audio File Format)
  • Various encodings
    • AIFC (AIFF Compressed)
    • AU (Sun Microsystems audio format)

Emulated music

Game audio and music

  • 8SV / 8SVX (IFF-8SVX)
  • ADL (Westwood Studios)
  • AGI (Sierra AGI)
  • AUD (Westwood Studios)
  • CIN (Cinemaware)
  • CORE (Core Design)
  • DI (Digital Illusions)
  • DNF (id Software)
  • DSP (Donkey Konga 2)
  • GOT (God of Thunder)
  • IFF (Amiga 8SVX)
  • IMF (id Software Music Format)
  • Interplay ACM (.acm)
  • INS (Infogrames)
  • LAA (LucasArts Adlib Audio)
  • M (Origin Software - Ultima 6 Music)
  • MASI (Epic Megagames MASI)
  • PSM (Epic Megagames MASI)
  • SCI (Used in Sierra PC games)
  • SCUMM (SCUMM)
  • UMX (Unreal Music Format)
  • WLF (id Software)

Metadata formats

Music trackers

  • 128 (Soundtrakker 128)
  • 1TM (1tracker)
  • 669 (Composer 669 module)
  • Adlib Tracker
    • A2B (Adlib Tracker II bank)
    • A2F (Adlib Tracker II instrument with fm-register macro)
    • A2I (Adlib Tracker II instrument)
    • A2M (Adlib Tracker II song format)
    • A2P (Adlib Tracker II pattern)
    • A2T (Adlib Tracker II tiny module)
    • A2W (Adlib Tracker II bank with macros)
  • Arkos Tracker (.aks)
  • BoomTracker v4.0
    • CFF (BoomTracker v4.0 song format)
    • CIF (BoomTracker 4.0 instrument)
  • BR (BeRoTracker)
  • BSF (BoyScout Tracker)
  • Chaos Music Composer
  • CT (CyberTracker)
  • CT2 (craptracker ii)
  • CUST (DeliTracker Custom)
  • DigiBooster
    • DBM (DigiBooster module)
    • DBMO (DigiBooster modules)
  • DMF (Delusion Digital Music Format)
  • X-Tracker (X-Tracker)
  • DTM (DeFy Adlib Tracker)
  • DTM (DigiTrekker)
  • DTM (Digital Tracker)
  • DTT (Desktop Tracker)
  • EX (Fashion Tracker)
  • Farandole Composer
    • F2R (Farandole Form 2.0)
    • FAR (Farandole Composer)
    • FPT (Farandole Composer pattern)
    • FSM (Farandole Composer Sample / Instrument)
    • USM (Unsigned FSM)
  • FastTracker / FastTracker 2
    • FT (FastTracker module)
    • XI (Extended instrument)
    • XM (Extended module)
  • FCHS (Fuchs Tracker)
  • FM-Kingtracker
    • FIB (FM-Kingtracker bank)
    • FIN (FM-Kingtracker instrument)
    • FMK (FM-Kingtracker song format)
  • FLS (Flash Tracker)
  • FLT (Startrekker / Audio Sculpturer)
  • FLX (Flex Tracker)
  • FNK (FunkTracker)
  • FTC (Fast Tracker)
  • FTM (FamiTracker)
  • Future Composer
    • FC (Future Composer v1.x)
    • FC13 (Future Composer v1.3)
    • FC14 (Future Composer v1.4)
    • FC3 (Future Composer v1.3)
    • FC4 (Future Composer v1.4)
  • Groumpf Tracker
    • GT2 (Groumpf Tracker)
    • GTK (Groumpf Tracker)
  • GTR (Global Tracker v1.x)
  • HSC AdLib Composer / HSC-Tracker
    • HSC (HSC AdLib Composer / HSC-Tracker)
    • HSP (HSC AdLib Composer / HSC-Tracker packed)
  • HVL (Hively Tracker)
  • IMF (Imago Orpheus)
  • Impulse Tracker
  • INS (HSC-Tracker/RAD-Tracker, SAdT, Amusic/AdLib instrument)
  • JAM (JAMCracker Pro)
  • KRIS (ChipTracker)
  • KT (klystrack Song)
  • LIQ (Liquid Tracker)
  • MAD (Mlat Adlib Tracker)
  • MAD (PlayerPRO module)
  • MDL (Digitrakker)
  • MGT (Megatracker)
  • MOD (Amiga Module)
  • ModPlug Tracker
  • MT2 (MadTracker 2)
  • MTM (MultiTracker)
  • MTN (Soundtracker 2.6 / Ice Tracker)
  • Muse Tracker / Pornotracker
    • POI (Musetracker / Pornotracker instrument)
    • POM (Musetracker / Pornotracker song)
  • Music Pro Tracker
    • MPD (MPT DoublePlay)
    • MPT (Music Pro Tracker)
  • NED (NerdTracker II)
  • NEST (NesTracker)
  • NST (NoiseTracker)
  • NTK (Noisetrekker)
  • OctaMED
    • MED (OctaMED / MED SoundStudio module)
    • MED3 (MED 2.00)
    • MED4 (MED 2.10)
    • MMD0 (MED 2.10)
    • MMD1 (OctaMED)
    • MMD2 (OctaMED v5)
    • MMD3 (OctaMED SS)
  • Oktalyzer
    • OKT (Oktalyzer module)
    • OKTA (Oktalyzer module)
  • PLM (DisorderTracker II)
  • Pro Tracker
    • PT1 (Pro Tracker v1.xx)
    • PT2 (Pro Tracker v2.xx)
    • PT3 (Pro Tracker v3.xx)
  • PTM (PolyTracker)
  • Reality AdLib Tracker
  • SBStudio II (.pac, .son, .sou)
  • Scream Tracker
    • S3M (Scream Tracker 3 module)
    • S31 (ScreamTracker 3 / DigiTracker Samples)
    • SMP (ScreamTracker 3 / DigiTracker Samples)
    • STM (ScreamTracker module)
  • SKS (Starkos Tracker)
  • Soundtrakker
    • INS (Soundtrakker v1.x instrument)
    • INS (Soundtrakker 128)
    • SNG (Soundtrakker v1.x)
    • SNG (Soundtrakker 128)
  • ST26 (SoundTracker 2.6)
  • STC (Sound Tracker / Super Sonic)
  • STP (Sound Tracker Pro)
  • Surprise! Adlib Tracker
  • TFMX
  • TP3 (Trackerpacker 3)
  • Ultra Tracker (.ult)
  • VT (VIC-TRACKER)
  • VTX (Vortex Tracker)
  • XMS (XMS-Tracker)

Musical instrument control

Musical notation

Playlist formats

  • B4S (Winamp 3 playlist)
  • FPL (foobar2000 playlist)
  • KPL (Kazaa Playlist Format)
  • M3U (Multimedia Playlist Format)
  • PLS (Multimedia Playlists)

Unclassified (need to move to other categories)

#

  • 2DX (2DX Audio File)
  • 2DX9 (2DX9 Audio File)
  • 2SF (Nintendo DS PSF)

A

  • AA3 (Advanced Transform Acoustic Coding)
  • AAM (Art & Magic)
  • AAAP (AAAP Audio File)
  • AFC (Nintendo Gamecube)
  • AMOS Music Bank (.abk)
  • AC1D (AC1D-DC1A Packer)
  • AC3 (Dolby Digital AC-3)
  • ACM (Audio Compression Manager)
  • ADM (ADM Audio File)
  • ADP (Nintendo Gamecube)
  • ADS (PSX Audio)
  • ADX (CRI Middleware)
  • AFC (AFX Audio File)
  • AGSC (AGSC Audio File)
  • AHX (Abyss Highest eXperience)
  • AIX (AIX Audio File)
  • ALM (Aley Keptr)
  • AMC (AM Composer)
  • AMD (Amusic)
  • AMF (ASYLUM Music Format / Advanced Music Format)
  • AMS (Velvet Studio AMS 1.x modules.)
  • AMTS (AMTS Audio File)
  • AON (Art of Noise)
  • AS4 (AS4 Audio File)
  • ASC (ASC Sound Master)
  • ASD (ASD Audio File)
  • ASN (Nintendo Gamecube)
  • ASR (Nintendo Wii)
  • ASS (Sony Playstation)
  • AST (Actionamics Sound Tool)
  • AST (Nintendo Wii sound format)
  • AT3 (Advanced Transform Acoustic Coding)
  • AUD (INRS-Telecom)
  • AY (Amstrad CPC / ZX Spectrum)

B

C

  • CAF
  • CADSP
  • CBA (Chuck Biscuits+Black Artist)
  • CBD2
  • CCC (Sony Playstation)
  • CDDA (Compact Disc Digital Audio)
  • CFN (DSP File)
  • CHAN (Channel Players)
  • CM (CustomMade)
  • CMF (Creative Music Format)
  • CNK
  • COP (SAM Coupe)
  • CPC (ZXAYEMUL Sound)
  • CPS
  • CRB (Heatseeker v1.0)
  • CUS (Custom Amiga Module)
  • CUSTOM (Custom Amiga Module)

D

  • D (SPPACK)
  • D00 (Packed EdLib Module)
  • DAT (Paul Robotham)
  • DCS
  • DCT (Format designed for dictation by NCH Software)
  • DDSP
  • DE2
  • DFM (Digital-FM)
  • DH (David Hanney)
  • DIGI (DIGI Booster)
  • DL (Dave Lowe)
  • DLN (Dave Lowe New)
  • DLS (Downloadable Sounds Banks)
  • DLT (Delta Music Composer)
  • DM2 (Delta Music 2.0)
  • DMO (Twin TrackPlayer)
  • DMSG
  • DNS (Dynamic Synthesizer)
  • DRO (DOSBox Raw OPL)
  • DSC (Digital Sonix & Chrome)
  • DMC (DoublePlay CMC)
  • DSM (DSIK Internal)
  • DSR (Desire)
  • DSP
  • DSPW
  • DSS (Digital Speech Standard)
  • DSYM (Digital Symphony)
  • DTK
  • DTS
  • DVF (Sony Digital Audio recorders)
  • DVI
  • DW (David Whittaker)
  • DXH (Sony Playstation)
  • DZ (Darius Zendeh)

E

F

  • FAG (Sony Playstation)
  • FCM (FC-M Packer)
  • FFW
  • FILP
  • FMX (Fuxoft AY Language)
  • FP (Future Player)
  • FRED (Fred Editor)
  • FSB (Sony Playstation)
  • FUZZ (Fuzzac Packer)
  • FW (FWMP)

G

  • GBR (Game Boy Sound)
  • GBS (Game Boy Sound)
  • GBTS
  • GCA (Nintendo Wii)
  • GCM (DSP File)
  • GCUB
  • GCW
  • GDM (General Digital Music)
  • GENH (artificial header for RAW files)
  • GMC (Game Music Creator)
  • GMS (Sony Playstation)
  • GRAY (Fred Gray)
  • GSB
  • GSM (Raw GSM 6.10 Audio Stream)
  • GSP (DSP File)
  • GSR (Gens Sound Record)
  • GYM (Genesis YM2612)

H

  • HAN (Digital Sound Creations)
  • HD (Howie Davies)
  • HES (Hudson Entertainment System)
  • HGC1
  • HIP (Jochen Hippel / TFMX)
  • HIPC (Hippel-COSO)
  • HIS
  • HIW (Jochen Hippel / TFM2)
  • HLWAV
  • HPS (DSP File)
  • HWAS

I

J

  • J2B (XMP Game Module)
  • JBL (JBM Adlib Music)
  • JC (JCalG1 DataPacker)
  • JCB (Jason Brooke)
  • JD (Special FX)
  • JPO (Steve Turner)
  • JMF (Janko Mrsic-Flogel)
  • JO (Jesper Olsen)
  • JOE
  • JPN (Jason Page)
  • JSTM
  • JT (Jeroen Tel)

K

  • KCES (Sony Playstation)
  • KCEY
  • KDM (Ken's Digital Music)
  • KH (Kris Hatlelid)
  • KHV
  • KHV (Sony Playstation)
  • KI (klystrack Instrument)
  • KLM (Whacky Wheels)
  • KOVS
  • KRAW (Nintendo Wii)
  • KSM (Ken's Adlib Music)
  • KSS (MSX)
  • KSSX (Possible expansion of KSS)

L

M

  • MA (Music Assembler)
  • MADX (Extended MAD)
  • MATX
  • MBM (Moonblaster Music Format)
  • MC (Mark Cooksey)
  • MCG
  • MD (Mike Davies)
  • MDX (MXDRV16y Music File)
  • MDX (Sharp X68000)
  • MFP (Magnetic Fields Packer)
  • MI2 (Sony Playstation 2)
  • MI4(Sony Playstation)
  • MIB(Sony Playstation)
  • MIC(Sony Playstation)
  • MIHB
  • MII (Mark II Sound-System)
  • MK2 (Mark 2 Sound System)
  • MKII (Mark II Sound System))
  • MKJ (MKJamz Audio)
  • MMDC (MMDC)
  • MML (Music Macro Language)
  • MNF (Yamaha ADPCM)
  • MNSTR
  • MO3 (MP3 / OGG Compressed ST-xx)
  • MOK (Silmarils)
  • MOL (MOD4WIN Module Lists)
  • MON (M.O.N New / Old)
  • MP (Module Protector + noID)
  • MPC (Mario Paint Composer)
  • MPDS
  • MPDSP (DSP File)
  • MSA
  • MSC (AdLib MSCplay)
  • MSF
  • MSQ (Mario Sequencer)
  • MSS (Advanced Mario Sequencer)
  • MSV (Sony dictation machines)
  • MSVP
  • MTAF
  • MTK (MPU-401 trakker)
  • MUG (Mugician)
  • MUG2 (Mugician II)
  • MW (Martin Walker)
  • MXM (Mxmplay)
  • MXTX (MaxTrax)
  • MYI (maxYMiser Instrument)

N

  • NP2 (NoisePacker v2.x)
  • NP3 (NoisePacker v3.x)
  • NSD (???)
  • NSF (NES Sound Format)
  • NSFE (Extended NSF)
  • NSP (Computerized Speech Lab)
  • NTP (NovoTrade Packer)

O

  • OMA (Advanced Transform Acoustic Coding)
  • ORC (TRS-80 Orchestra-90)
  • OSP (Synth Pack)

P

  • P4X (The Player v4.x)
  • P6X (The Player v6.x)
  • PAP (Pierre Adane Packer)
  • PAT (UltraSound GF1 Patches)
  • PCM (Pulse Code Modulation)
  • PHA (Pha Packer)
  • PIXI (Pixilang)
  • PP21 (ProPacker 2.1)
  • PP30 (ProPacker 3.0)
  • PR1 (Promizer)
  • PRU2 (Prorunner 2.0)
  • PRUN (Prorunner 1.0)
  • PS (Paul Shields)
  • PSA (Professional Sound Artists)
  • PSC (Pro Sound Creator v1.xx)
  • PSF (Soundfactory)
  • PSM (Pro Sound Maker)
  • PVP (Peter Verswyvelen Packer)

R

S

  • S98 (NEC PC-98)
  • SA (Sonic Arranger)
  • SAM (MOD Edit sample)
  • SAP (Atari POKEY)
  • SB (Steve Barrett)
  • SBI (Sound Blaster Instrument)
  • SCN (Sean Connolly)
  • SCR (Sean Conran)
  • SCT (Soundcontrol)
  • SD (ESPS sampled data file)
  • SDR (Synth Dream)
  • SF (Berkeley/IRCAM/Carl Sound Format)
  • SF2 (SoundFont 2.0 Sound Banks)
  • SFX (SoundFX)
  • SGC (Sega Master System / Game Gear / Colecovision)
  • SGI (Sound Generator 3.0 instrument)
  • SHI (ShroomTool Instrument)
  • SHO (Mario Paint)
  • SID (Commodore)
  • SID (Sidmon) (Sidmon)
  • SID2 (Sidmon II)
  • SJS (SoundPlayer)
  • SM (Sound Master)
  • SMUS (Sonix Music Driver)
  • SND (Atari ST)
  • SNDH (Atari ST)
  • SNG (GoatTracker)
  • SNG (SCC Musixx)
  • SNK (Paul Summers)
  • SPB (Yamaha ADPCM)
  • SPC (Super Nintendo SPC700)
  • SPL (Sound Programming Language)
  • SPU (Sony Playstation)
  • SQT (SQ-Tracker)
  • SS (Speedy System)
  • SunVox

T

  • TF (Follin Player II)
  • TFMX (TFMX)
  • THM (Thomas Hermann)
  • TM2 (Theta Music Composer v2.x)
  • TM8 (8-channel stero TMC)
  • TMC (Theta Music Composer v1.x)
  • TME (The Musical Enlightenment)
  • TPU (Dirk Bialluch)
  • TW (Sound Images)

U

  • UDS (Unique Development)

V

W

  • WB (Wally Beben)
  • WOW (Grave Composer)
  • WSR (Bandai WonderSwan / WonderSwan Color)

X

  • XMF (Extensible Music Format)

Y

  • YM (Amstrad CPC / Spectrum ZX / Atari ST)

Z

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

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