Audio and Music

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(Game audio and music)
(Game audio and music)
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** [[Sean Connolly]] (.scn)
 
** [[Sean Connolly]] (.scn)
 
** [[Sean Conran]] (.scr)
 
** [[Sean Conran]] (.scr)
** [[Sidmon]] (.sid)
+
** [[Sidmon]] (.sid, .sid2)
** [[Sidmon II]] (.sid2)
+
 
** [[Silmarils]] (.mok)
 
** [[Silmarils]] (.mok)
 
** [[SKYT Packer]] (.skyt)
 
** [[SKYT Packer]] (.skyt)

Revision as of 17:30, 26 May 2020

File Format
Name Audio and Music
Ontology

Musical notation

Musical notation

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

For additional multimedia formats that may contain audio, see Video.

Contents

Introduction

Album formats

(files containing entire music albums, with some track structure)

Audio and sequencer software

Audio recording and sound waves

Chiptune

Configuration files

  • X2A (Yamaha S70xs/S90xs keyboard workstations)

Container formats

Converters

Emulated music

Game audio and music

(see also Game data files)

Metadata formats and related data

Music trackers

(For more on this subject, listen to Jason Scott Talks His Way Out Of It: The Music Tracker Episode.)

Musical instrument control

Musical notation

Playlists, music libraries, music store downloaders

Programming languages and APIs (audio/music-specific)

Ringtones

Signal processing

These aren't specific file formats, but generic mathematical methods used by other file formats.

Sound card related formats

Speech synthesis

Unclassified (need to move to other categories)

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

Links

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Variants
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