Audio and Music

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|caption=Musical notation
 
|caption=Musical notation
 
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== Introduction ==
 
 
[[Electronic_File_Formats|Electronic Formats]] concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.
 
[[Electronic_File_Formats|Electronic Formats]] concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.
  
 +
For additional multimedia formats that may contain audio, see [[Video]].
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== Introduction ==
 
* For an excellent introduction to the issues around audio and video formats, see [http://www.avpreserve.com/blog/a-primer-on-codecs-for-moving-image-and-sound-archives-2/ A Primer on Codecs for Moving Image and Sound Archives - and 10 Recommendations for Codec Selection & Management] [http://www.avpreserve.com/wp-content/uploads/2010/04/AVPS_Codec_Primer.pdf PDF version]
 
* For an excellent introduction to the issues around audio and video formats, see [http://www.avpreserve.com/blog/a-primer-on-codecs-for-moving-image-and-sound-archives-2/ A Primer on Codecs for Moving Image and Sound Archives - and 10 Recommendations for Codec Selection & Management] [http://www.avpreserve.com/wp-content/uploads/2010/04/AVPS_Codec_Primer.pdf PDF version]
 
* [http://www.garymcgath.com/streamingprotocols.html Basics of streaming protocols]
 
* [http://www.garymcgath.com/streamingprotocols.html Basics of streaming protocols]
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* [[MP4]] (MPEG-4 Part 14 media container)
 
* [[MP4]] (MPEG-4 Part 14 media container)
 
* [[Ogg]] (.ogg, .oga, .ogx, .spx, .opus)
 
* [[Ogg]] (.ogg, .oga, .ogx, .spx, .opus)
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* [[Qualcomm QCP]] (Purevoice)
 
* [[Rich Music Format]] (.rmf)
 
* [[Rich Music Format]] (.rmf)
 
* [[RealMedia]] (.rm)
 
* [[RealMedia]] (.rm)
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* [[Atari SoundHeader]] (SNDH)
 
* [[Atari SoundHeader]] (SNDH)
 
* [[AY]] (Amstrad CPC / ZX Spectrum)
 
* [[AY]] (Amstrad CPC / ZX Spectrum)
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* [[AZX]] (ZX Spectrum)
 
* [[Custom Amiga Module]] (CUST)
 
* [[Custom Amiga Module]] (CUST)
 
* [[DSF]] (Dreamcast [[Portable Sound Format|PSF]])
 
* [[DSF]] (Dreamcast [[Portable Sound Format|PSF]])
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** [[DE2]] (ADPCM)
 
** [[DE2]] (ADPCM)
 
** [[Xbox IMA ADPCM]] (.matx, .wavm, .wvs, .xmu, .xvas, .xwav)
 
** [[Xbox IMA ADPCM]] (.matx, .wavm, .wvs, .xmu, .xvas, .xwav)
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* Mojang AB (Minecraft)
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** [[Minecraft sounds.json]]
 
* Nintendo
 
* Nintendo
 
** [[Advanced Mario Sequencer file]] (.mss)
 
** [[Advanced Mario Sequencer file]] (.mss)
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* [[RAM (RealAudio)]]
 
* [[RAM (RealAudio)]]
 
* [[SMIL]] (W3C open standard)
 
* [[SMIL]] (W3C open standard)
* [[WPL]] (Windows Media Playlist)
+
* [[Windows Media Metafile]] (.asx, .wax, .wxv)
 +
* [[Windows Media Playlist]] (.wpl)
 
* [[XML Sharable Playlist]]
 
* [[XML Sharable Playlist]]
  

Revision as of 14:44, 21 September 2019

File Format
Name Audio and Music
Ontology

Musical notation

Musical notation

Electronic Formats concerned with audio and musical data, including sound recording, instrument control, musical notation, etc.

For additional multimedia formats that may contain audio, see Video.

Contents

Introduction

Audio and sequencer software

Audio recording and sound waves

Chiptune

Configuration files

  • X2A (Yamaha S70xs/S90xs keyboard workstations)

Container formats

Converters

Emulated music

Game audio and music

(see also Game data files)

Metadata formats and related data

Music trackers

Musical instrument control

Musical notation

Playlists, music libraries, music store downloaders

Programming languages and APIs (audio/music-specific)

Ringtones

Signal processing

These aren't specific file formats, but generic mathematical methods used by other file formats.

Sound card related formats

Speech synthesis

Unclassified (need to move to other categories)

See the Open Cubic Player homepage for a list of demo formats: http://www.cubic.org/player/features.html

See also Piano Rolls (which is under the Physical File Formats).

Links

Personal tools
Namespaces

Variants
Actions
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