Acorn Sprite

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
m
(Overview)
Line 12: Line 12:
  
 
Acorn Sprite files are the native format for graphics on RISC OS systems. Traditionally, sprites were used to store all kinds of images. Since they support colour depths up to 32 bits per pixel it is possible to use this format to record photorealistic images (for example, from digital cameras) in this format, but improved support for compressed image formats (JPEG, PNG) in RISC OS means that sprites are typically used to hold images for application icons and screen dumps.
 
Acorn Sprite files are the native format for graphics on RISC OS systems. Traditionally, sprites were used to store all kinds of images. Since they support colour depths up to 32 bits per pixel it is possible to use this format to record photorealistic images (for example, from digital cameras) in this format, but improved support for compressed image formats (JPEG, PNG) in RISC OS means that sprites are typically used to hold images for application icons and screen dumps.
 +
 +
On RISC OS, sprite files have a file type of ff9 (Sprite).
  
 
== References ==
 
== References ==

Revision as of 03:04, 16 November 2012

File Formats > Electronic File Formats > Graphics > Acorn Sprite

Overview

Acorn Sprite files are the native format for graphics on RISC OS systems. Traditionally, sprites were used to store all kinds of images. Since they support colour depths up to 32 bits per pixel it is possible to use this format to record photorealistic images (for example, from digital cameras) in this format, but improved support for compressed image formats (JPEG, PNG) in RISC OS means that sprites are typically used to hold images for application icons and screen dumps.

On RISC OS, sprite files have a file type of ff9 (Sprite).

References

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox