Imagine Texture File
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The '''[[Imagine Texture File]]''' is used for textures to be applied to 3-D rendering data by the Impulse Imagine software for the Amiga and for x86 PCs. Data is stored in Amiga format, meaning that the multi-byte items are [[Endianness|big-endian]]. This is a companion format to the [[Imagine Object File]] which holds the objects themselves. | The '''[[Imagine Texture File]]''' is used for textures to be applied to 3-D rendering data by the Impulse Imagine software for the Amiga and for x86 PCs. Data is stored in Amiga format, meaning that the multi-byte items are [[Endianness|big-endian]]. This is a companion format to the [[Imagine Object File]] which holds the objects themselves. | ||
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+ | == Sample files == | ||
+ | * {{DexvertSamples|image/imagineTexture}} | ||
== Links == | == Links == | ||
* [http://www.textfiles.com/programming/FORMATS/t3d_doc2.txt Imagine 3.0 Texture File Format] | * [http://www.textfiles.com/programming/FORMATS/t3d_doc2.txt Imagine 3.0 Texture File Format] | ||
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+ | [[Category:Amiga]] |
Latest revision as of 19:48, 16 February 2024
The Imagine Texture File is used for textures to be applied to 3-D rendering data by the Impulse Imagine software for the Amiga and for x86 PCs. Data is stored in Amiga format, meaning that the multi-byte items are big-endian. This is a companion format to the Imagine Object File which holds the objects themselves.