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		<id>http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Yaz0</id>
		<title>Yaz0 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Yaz0"/>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;action=history"/>
		<updated>2026-05-31T23:26:40Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31093&amp;oldid=prev</id>
		<title>Effect2: Fixed typo; changed RLE link to internal link instead of one to Wikipedia</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31093&amp;oldid=prev"/>
				<updated>2019-04-10T05:39:09Z</updated>
		
		<summary type="html">&lt;p&gt;Fixed typo; changed RLE link to internal link instead of one to Wikipedia&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:39, 10 April 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a lossless binary compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It uses a form of [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;https://en.wikipedia.org/wiki/Run-length_encoding &lt;/del&gt;run-length encoding]. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;{{magic|Yaz0}}&amp;quot;, in ASCII. Usually, compressed files take on the extension &amp;quot;.szs&amp;quot; regardless of their original format.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a lossless binary compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It uses a form of [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;run-length encoding&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;{{magic|Yaz0}}&amp;quot;, in ASCII. Usually, compressed files take on the extension &amp;quot;.szs&amp;quot; regardless of their original format.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[https://github.com/aboood40091/libyaz0 A python library for Yaz0 Dec/Enc by AboodXD]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[https://github.com/aboood40091/libyaz0 A python library for Yaz0 Dec/Enc by AboodXD]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.2 The &amp;quot;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yer &lt;/del&gt;Another Gamecube Guide&amp;quot; decompression routine]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.2 The &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yet &lt;/ins&gt;Another Gamecube Guide&amp;quot; decompression routine]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Further Reading ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Further Reading ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31092&amp;oldid=prev</id>
		<title>Effect2: Changes in wording</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31092&amp;oldid=prev"/>
				<updated>2019-04-10T05:37:41Z</updated>
		
		<summary type="html">&lt;p&gt;Changes in wording&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:37, 10 April 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ie. &lt;/del&gt;Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;a form of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;RLE, or &lt;/del&gt;[https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(A lossless data compression method) and usually shows up in .szs files&lt;/del&gt;. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;{{magic|Yaz0}}&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;lossless binary &lt;/ins&gt;compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;uses &lt;/ins&gt;a form of [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding]. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;{{magic|Yaz0}}&amp;quot;, in ASCII&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Usually, compressed files take on the extension &amp;quot;.szs&amp;quot; regardless of their original format&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31089&amp;oldid=prev</id>
		<title>Effect2: Added another decompressor to the list; added Template:magic</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31089&amp;oldid=prev"/>
				<updated>2019-04-10T05:21:58Z</updated>
		
		<summary type="html">&lt;p&gt;Added another decompressor to the list; added &lt;a href=&quot;/wiki/Template:Magic&quot; title=&quot;Template:Magic&quot;&gt;Template:magic&lt;/a&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:21, 10 April 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (ie. Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (ie. Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [[RARC]]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{magic|&lt;/ins&gt;Yaz0&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://wiki.tockdom.com/wiki/Wexos%27s_Toolbox Wexos's Toolbox]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[https://github.com/aboood40091/libyaz0 A python library for Yaz0 Dec/Enc by AboodXD]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[https://github.com/aboood40091/libyaz0 A python library for Yaz0 Dec/Enc by AboodXD]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;*[http://hitmen.c02.at/files/yagcd/yagcd/chap16.html#sec16.2 The &amp;quot;Yer Another Gamecube Guide&amp;quot; decompression routine]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Further Reading ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Further Reading ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31087&amp;oldid=prev</id>
		<title>Effect2: Got rid of weird link style</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31087&amp;oldid=prev"/>
				<updated>2019-04-10T05:17:31Z</updated>
		
		<summary type="html">&lt;p&gt;Got rid of weird link style&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:17, 10 April 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (ie. Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) &lt;/del&gt;RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (ie. Mario Kart Wii, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;RARC&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31082&amp;oldid=prev</id>
		<title>Effect2: Effect2 moved page Yaz0 (Nintendo) to Yaz0: There are no other formats with identical or similar names listed on the wiki, and so the disambiguation is unnecessary.</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=31082&amp;oldid=prev"/>
				<updated>2019-04-10T05:15:09Z</updated>
		
		<summary type="html">&lt;p&gt;Effect2 moved page &lt;a href=&quot;/wiki/Yaz0_(Nintendo)&quot; class=&quot;mw-redirect&quot; title=&quot;Yaz0 (Nintendo)&quot;&gt;Yaz0 (Nintendo)&lt;/a&gt; to &lt;a href=&quot;/wiki/Yaz0&quot; title=&quot;Yaz0&quot;&gt;Yaz0&lt;/a&gt;: There are no other formats with identical or similar names listed on the wiki, and so the disambiguation is unnecessary.&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 05:15, 10 April 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29379&amp;oldid=prev</id>
		<title>Dan Tobias at 00:32, 13 January 2018</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29379&amp;oldid=prev"/>
				<updated>2018-01-13T00:32:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:32, 13 January 2018&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Game data files]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Game data files]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Nintendo]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29367&amp;oldid=prev</id>
		<title>Dan Tobias at 00:24, 13 January 2018</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29367&amp;oldid=prev"/>
				<updated>2018-01-13T00:24:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 00:24, 13 January 2018&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.amnoid.de/gc/yaz0.txt Yaz0 format documentation written by thakis]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://www.amnoid.de/gc/yaz0.txt Yaz0 format documentation written by thakis]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://wiki.tockdom.com/wiki/YAZ0_(File_Format) A more in-depth data layout on the custom Mario Kart Wiki]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;*[http://wiki.tockdom.com/wiki/YAZ0_(File_Format) A more in-depth data layout on the custom Mario Kart Wiki]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Game data files]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29357&amp;oldid=prev</id>
		<title>Kamome at 21:05, 12 January 2018</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29357&amp;oldid=prev"/>
				<updated>2018-01-12T21:05:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:05, 12 January 2018&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;early &lt;/del&gt;2000s (ie. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;The Legend of Zelda: Majora's Mask&lt;/del&gt;, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the 2000s (ie. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Mario Kart Wii&lt;/ins&gt;, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kamome</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29356&amp;oldid=prev</id>
		<title>Kamome at 21:03, 12 January 2018</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29356&amp;oldid=prev"/>
				<updated>2018-01-12T21:03:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:03, 12 January 2018&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the early 2000s (ie. The Legend of Zelda: Majora's Mask, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;file &lt;/del&gt;(like [http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the early 2000s (ie. The Legend of Zelda: Majora's Mask, The Legend of Zelda: The Wind Waker, Super Mario Sunshine, etc...) and is often used to compress an archive (like [http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kamome</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29355&amp;oldid=prev</id>
		<title>Kamome at 21:02, 12 January 2018</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Yaz0&amp;diff=29355&amp;oldid=prev"/>
				<updated>2018-01-12T21:02:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:02, 12 January 2018&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extensions={{ext|szs}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the early 2000s (ie. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mario Kart Wii&lt;/del&gt;, The Legend of Zelda: The Wind Waker Super Mario Sunshine, etc...) and is often used to compress an archive file (like [http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Yaz0''' is a compression format designed by Nintendo for use in game development. It is found in many Nintendo titles from the early 2000s (ie. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The Legend of Zelda: Majora's Mask&lt;/ins&gt;, The Legend of Zelda: The Wind Waker&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;Super Mario Sunshine, etc...) and is often used to compress an archive file (like [http://fileformats.archiveteam.org/wiki/RARC_(Nintendo) RARC]) containing model and texture files. It is a form of RLE, or [https://en.wikipedia.org/wiki/Run-length_encoding run-length encoding] (A lossless data compression method) and usually shows up in .szs files. Compressed files can be easily identified in a hex editor, as the first 4 bytes of the header read &amp;quot;Yaz0&amp;quot;, in ASCII.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Tools that handle Yaz0 compressed files ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kamome</name></author>	</entry>

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