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		<id>http://fileformats.archiveteam.org/index.php?action=history&amp;feed=atom&amp;title=Minecraft_chunk_format</id>
		<title>Minecraft chunk format - Revision history</title>
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		<updated>2026-04-19T02:27:42Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=33442&amp;oldid=prev</id>
		<title>Effect2: Reordering versions to be in temporal order</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=33442&amp;oldid=prev"/>
				<updated>2019-09-17T09:46:22Z</updated>
		
		<summary type="html">&lt;p&gt;Reordering versions to be in temporal order&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 09:46, 17 September 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|dat}} ([[Minecraft Alpha level format|Alpha]]), {{ext|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mca&lt;/del&gt;}} ([[Minecraft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Anvil &lt;/del&gt;format|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Anvil&lt;/del&gt;]]), {{ext|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;mcr&lt;/del&gt;}} ([[Minecraft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Region &lt;/del&gt;format|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Region&lt;/del&gt;]])&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|dat}} ([[Minecraft Alpha level format|Alpha]]), {{ext|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mcr&lt;/ins&gt;}} ([[Minecraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Region &lt;/ins&gt;format|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Region&lt;/ins&gt;]]), {{ext|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;mca&lt;/ins&gt;}} ([[Minecraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Anvil &lt;/ins&gt;format|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Anvil&lt;/ins&gt;]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Anvil &lt;/del&gt;format]] and the [[Minecraft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Region &lt;/del&gt;format]]. Minecraft &amp;quot;chunks&amp;quot; are, at a high level, 16x256x16 (16x128x16 before the [[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality. Storing chunks is the largest task of any overall Minecraft savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in Gamepedia, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT]] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Region &lt;/ins&gt;format]] and the [[Minecraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Anvil &lt;/ins&gt;format]]. Minecraft &amp;quot;chunks&amp;quot; are, at a high level, 16x256x16 (16x128x16 before the [[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality. Storing chunks is the largest task of any overall Minecraft savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in Gamepedia, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT]] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the chunk &amp;quot;is in&amp;quot; the file or &amp;quot;is&amp;quot; the file is only a question of wording); or they may be 1024 (in a geometric group of 32*32 called a &amp;quot;region&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;. Whether split up into NBTs individually or by regions, these are then stored in the filesystem proper (within a system of subdirectories, in the case of the Alpha format).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the chunk &amp;quot;is in&amp;quot; the file or &amp;quot;is&amp;quot; the file is only a question of wording); or they may be 1024 (in a geometric group of 32*32 called a &amp;quot;region&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;. Whether split up into NBTs individually or by regions, these are then stored in the filesystem proper (within a system of subdirectories, in the case of the Alpha format).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=33440&amp;oldid=prev</id>
		<title>Effect2: Change in quoting (&quot;in&quot; -&gt; &quot;is in&quot;) so that it reads better</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=33440&amp;oldid=prev"/>
				<updated>2019-09-17T06:19:11Z</updated>
		
		<summary type="html">&lt;p&gt;Change in quoting (&amp;quot;in&amp;quot; -&amp;gt; &amp;quot;is in&amp;quot;) so that it reads better&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:19, 17 September 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. Minecraft &amp;quot;chunks&amp;quot; are, at a high level, 16x256x16 (16x128x16 before the [[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality. Storing chunks is the largest task of any overall Minecraft savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in Gamepedia, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT]] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. Minecraft &amp;quot;chunks&amp;quot; are, at a high level, 16x256x16 (16x128x16 before the [[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality. Storing chunks is the largest task of any overall Minecraft savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in Gamepedia, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT]] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the chunk &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/del&gt;&amp;quot;in&amp;quot; the file or &amp;quot;is&amp;quot; the file is only a question of wording); or they may be 1024 (in a geometric group of 32*32 called a &amp;quot;region&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;. Whether split up into NBTs individually or by regions, these are then stored in the filesystem proper (within a system of subdirectories, in the case of the Alpha format).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the chunk &amp;quot;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &lt;/ins&gt;in&amp;quot; the file or &amp;quot;is&amp;quot; the file is only a question of wording); or they may be 1024 (in a geometric group of 32*32 called a &amp;quot;region&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;. Whether split up into NBTs individually or by regions, these are then stored in the filesystem proper (within a system of subdirectories, in the case of the Alpha format).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Links ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=33439&amp;oldid=prev</id>
		<title>Effect2 at 06:16, 17 September 2019</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=33439&amp;oldid=prev"/>
				<updated>2019-09-17T06:16:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 06:16, 17 September 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|dat}} ([[Minecraft Alpha level format|Alpha]]), {{ext|mca}} ([[Minecraft Anvil format|Anvil]]), {{ext|mcr}} ([[Minecraft Region format|Region]])&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|dat}} ([[Minecraft Alpha level format|Alpha]]), {{ext|mca}} ([[Minecraft Anvil format|Anvil]]), {{ext|mcr}} ([[Minecraft Region format|Region]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. Minecraft &amp;quot;chunks&amp;quot; are, at a high level, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16x256x64 &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16x128x64 &lt;/del&gt;before the [[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality. Storing chunks is the largest task of any overall Minecraft savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in Gamepedia, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT]] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. Minecraft &amp;quot;chunks&amp;quot; are, at a high level, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;16x256x16 &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;16x128x16 &lt;/ins&gt;before the [[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality. Storing chunks is the largest task of any overall Minecraft savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in Gamepedia, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT]] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the chunk is &amp;quot;in&amp;quot; the file or &amp;quot;is&amp;quot; the file is only a question of wording); or they may be 1024 (in a geometric group of 32*32 called a &amp;quot;region&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;. Whether split up into NBTs individually or by regions, these are then stored in the filesystem proper (within a system of subdirectories, in the case of the Alpha format).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the chunk is &amp;quot;in&amp;quot; the file or &amp;quot;is&amp;quot; the file is only a question of wording); or they may be 1024 (in a geometric group of 32*32 called a &amp;quot;region&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;. Whether split up into NBTs individually or by regions, these are then stored in the filesystem proper (within a system of subdirectories, in the case of the Alpha format).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32952&amp;oldid=prev</id>
		<title>Effect2: More description, taking &quot;chunk&quot; to refer to (as Gamepedia has it) the storage structure as opposed to just the concept or practice</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32952&amp;oldid=prev"/>
				<updated>2019-08-18T23:08:56Z</updated>
		
		<summary type="html">&lt;p&gt;More description, taking &amp;quot;chunk&amp;quot; to refer to (as Gamepedia has it) the storage structure as opposed to just the concept or practice&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 23:08, 18 August 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|mca}} ([[Minecraft Anvil format|Anvil]]), {{ext|mcr}} ([[Minecraft Region format|Region]])&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension=&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{ext|dat}} ([[Minecraft Alpha level format|Alpha]]), &lt;/ins&gt;{{ext|mca}} ([[Minecraft Anvil format|Anvil]]), {{ext|mcr}} ([[Minecraft Region format|Region]])&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This and other &lt;/del&gt;Minecraft &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;formats &lt;/del&gt;are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extensively documented in &lt;/del&gt;the [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;https://minecraft&lt;/del&gt;.&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gamepedia.com/ &lt;/del&gt;Minecraft Gamepedia &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wiki&lt;/del&gt;].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. Minecraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;chunks&amp;quot; &lt;/ins&gt;are&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, at a high level, 16x256x64 (16x128x64 before &lt;/ins&gt;the [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[Minecraft Anvil format|Anvil]] format was adopted) groups of blocks (voxels) into which the game world is split in storage and some game functionality&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Storing chunks is the largest task of any overall &lt;/ins&gt;Minecraft &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;savegame storage system. &amp;quot;Chunk format&amp;quot;, as opposed to a &amp;quot;chunk&amp;quot; in the generic sense, is here&amp;lt;!--And in &lt;/ins&gt;Gamepedia&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, so far as I can tell--&amp;gt; used to refer to a specific implementation of chunk storage as a structure within [[Minecraft NBT format|NBT&lt;/ins&gt;]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;] files; this is to the exclusion of the [[Minecraft Bedrock Edition level format|Bedrock Edition format]], etc. which store data in terms of chunks but do it in different ways&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;A &lt;/del&gt;chunk &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;expresses &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;content &lt;/del&gt;of a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16×256×16 &lt;/del&gt;region. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;They &lt;/del&gt;are stored &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Minecraft NBT &lt;/del&gt;format&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Chunks can take up the entire NBT file, in the case of the Alpha format (in which case, whether the &lt;/ins&gt;chunk &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;is &amp;quot;in&amp;quot; &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;file or &amp;quot;is&amp;quot; the file is only a question &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wording); or they may be 1024 (in &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;geometric group of 32*32 called a &amp;quot;&lt;/ins&gt;region&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;) to a file, in the case of the Anvil and Region formats. Their overall internal structure is largely the same between the three, except that the Anvil format stores per-block data (which includes actual block type as well as e.g. lighting) in 16*16*16 &amp;quot;sections&amp;quot;&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Whether split up into NBTs individually or by regions, these &lt;/ins&gt;are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;then &lt;/ins&gt;stored &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;filesystem proper (within a system of subdirectories, in the case of the Alpha &lt;/ins&gt;format&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Links ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;== Links ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32946&amp;oldid=prev</id>
		<title>Effect2: More extensions</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32946&amp;oldid=prev"/>
				<updated>2019-08-18T21:49:28Z</updated>
		
		<summary type="html">&lt;p&gt;More extensions&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:49, 18 August 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|mca}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|extension={{ext|mca}} &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;([[Minecraft Anvil format|Anvil]]), {{ext|mcr}} ([[Minecraft Region format|Region]])&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. This and other Minecraft formats are extensively documented in the [https://minecraft.gamepedia.com/ Minecraft Gamepedia wiki].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. This and other Minecraft formats are extensively documented in the [https://minecraft.gamepedia.com/ Minecraft Gamepedia wiki].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32943&amp;oldid=prev</id>
		<title>Effect2: Added extension</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32943&amp;oldid=prev"/>
				<updated>2019-08-18T21:42:37Z</updated>
		
		<summary type="html">&lt;p&gt;Added extension&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:42, 18 August 2019&lt;/td&gt;
			&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|formattype=electronic&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|subcat=Game data files&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;|extension={{ext|mca}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. This and other Minecraft formats are extensively documented in the [https://minecraft.gamepedia.com/ Minecraft Gamepedia wiki].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. This and other Minecraft formats are extensively documented in the [https://minecraft.gamepedia.com/ Minecraft Gamepedia wiki].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Effect2</name></author>	</entry>

	<entry>
		<id>http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32881&amp;oldid=prev</id>
		<title>Dan Tobias: Created page with &quot;{{FormatInfo |formattype=electronic |subcat=Game data files }} '''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [...&quot;</title>
		<link rel="alternate" type="text/html" href="http://fileformats.archiveteam.org/index.php?title=Minecraft_chunk_format&amp;diff=32881&amp;oldid=prev"/>
				<updated>2019-08-16T02:14:32Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=Game data files }} &amp;#039;&amp;#039;&amp;#039;Minecraft chunk format&amp;#039;&amp;#039;&amp;#039; is a data format used in the Minecraft game, as part of level formats such as the [...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=Game data files&lt;br /&gt;
}}&lt;br /&gt;
'''Minecraft chunk format''' is a data format used in the Minecraft game, as part of level formats such as the [[Minecraft Anvil format]] and the [[Minecraft Region format]]. This and other Minecraft formats are extensively documented in the [https://minecraft.gamepedia.com/ Minecraft Gamepedia wiki].&lt;br /&gt;
&lt;br /&gt;
A chunk expresses the content of a 16×256×16 region. They are stored using the [[Minecraft NBT format]].&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [https://minecraft.gamepedia.com/Chunk_format Minecraft Gamepedia wiki page]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minecraft]]&lt;br /&gt;
[[Category:Mojang AB]]&lt;/div&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

	</feed>