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		<title>MD4 (Quake) - Revision history</title>
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		<updated>2026-04-15T05:35:43Z</updated>
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		<id>http://fileformats.archiveteam.org/index.php?title=MD4_(Quake)&amp;diff=34220&amp;oldid=prev</id>
		<title>Dan Tobias: Created page with &quot;{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|md4}} }} '''MD4''' (not to be confused with the MD4 cryptographic hash) is a 3-D modeli...&quot;</title>
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				<updated>2019-12-29T21:46:13Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|md4}} }} &amp;#039;&amp;#039;&amp;#039;MD4&amp;#039;&amp;#039;&amp;#039; (not to be confused with the &lt;a href=&quot;/wiki/MD4&quot; title=&quot;MD4&quot;&gt;MD4&lt;/a&gt; cryptographic hash) is a 3-D modeli...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{FormatInfo&lt;br /&gt;
|formattype=electronic&lt;br /&gt;
|subcat=3D and CAD/CAM Models&lt;br /&gt;
|extensions={{ext|md4}}&lt;br /&gt;
}}&lt;br /&gt;
'''MD4''' (not to be confused with the [[MD4]] cryptographic hash) is a 3-D modeling format introduced by id Software for later versions of Quake 3, succeeding the earlier [[MD3]] format. It is a binary format using [[Endianness|little endian]] numeric format.&lt;br /&gt;
&lt;br /&gt;
== Format description ==&lt;br /&gt;
* [http://www.icculus.org/~phaethon/q3/formats/md4format.html Description of MD4 format]&lt;br /&gt;
* [https://github.com/raspberrypi/quake3/blob/master/md4-readme.txt Readme file from source code]&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
* [http://openarena.ws/board/index.php?topic=4194.0 Some discussions of the format]&lt;br /&gt;
&lt;br /&gt;
[[Category:id Software]]&lt;br /&gt;
[[Category:Game data files]]&lt;/div&gt;</summary>
		<author><name>Dan Tobias</name></author>	</entry>

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